Dying light 2 xp exploit
Dying Light
2013.05.23 23:51 GamersComm Dying Light
Dying Light and Dying Light 2 are first person zombie survival games developed by Techland.
2015.12.30 18:37 PUSClFER People Fucking Dying
Videos and GIFs of people (figuratively) fucking dying.
2022.02.04 01:17 Meterano Dying Light Docket Codes
Collecting Dying Light (2) docket codes
2023.05.30 00:48 KaiserofMetcalfer19 The USS Enterprise (Star Trek: TOS) vs a Recusant-class Light Destroyer (Star Wars: Legends)
The USS Enterprise vs a Recusant-class Light Destroyer Set in the second year of the Enterprise's five year mission, the renowned Constitution-class I Heavy Cruiser has found itself in the crosshairs of the insidious Commerce Guild. After seeing off a predatory Guild resource extraction operation on the world of Miri, a Recusant-class Light Destroyer captained by Iaco Stark has returned to take revenge on the Federation vessel. Appearing 15 kilometres off the Enterprises bow, will the Recusant send the Federation ship plummeting to the planets surface below or shall Captain Kirk and the crew of the Enterprise send off the marauding vessel to a explosive fate?
Equipment: The Enterprise: is armed with 7 x Dual Emitter Phaser Banks 2 x Photon Torpedo Launchers It's Aircraft Component: consists of 7 x Shuttlecraft ——————————————————————- The Recusant: is armed with 1 x Prow-mounted Heavy Turbolaser Cannon 4 x Heavy Turbolaser Cannons 6 x Heavy Turbolaser Turets 5 x Turbolaser Cannons 30 x Point-Defence Dual Laser Cannons 12 x Point-Defence Dual Light Laser Cannons 60 x Point-Defence Light Laser Cannons It's Aircraft Component: consists of 20 x Cutlass-9 Patrol Fighters 10 x Commerce Guild Bombers
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2023.05.30 00:47 AELFGIEST PCB LED Replacing
Hi to whoever reads this!
This is my current keyboard - White MechanicalEagle Z-77 Multicolor Backlit 87 Keys Mechanical Gaming (
https://amzn.eu/d/0Ry2J0U) some of the LED's seemed to have died and I've grown bored of RGB. I would like to replace the lights with White or a nice Purple. I've seen online that I can get 1.8mm LED's, is there anything I should know before tackling this? I have ordered a temporary soldering iron & Accessories and a screwdriver set.
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2023.05.30 00:47 Birbawsomness My(16F) sister 18F stopped having a relationship with me and I miss her
I don’t know what to do. I used to get jealous of her when we were like under 10. Because my parents would always call her smart and favor her. And once my dad gave her 2,000 dollars in my face(I was 15) keep in mind we live in an extremely small apartment and don’t have a lot of money. And my dad keeps doing this probably to hurt me for no reason. . My dad barely talks to any of us.
Recently my sister got closer with her friends, especially one friend that I despise and she hates me back. And, she stopped hanging out. All she does is insult me now. She’s on Instagram all day, wears revealing clothes, and hangs out with her friends all day. I wouldn’t mind, because this is normal behavior for some people. But, this isn’t her. That’s why it’s weird. I don’t hang out with anyone. Just last year a ex boyfriend who cheated on me . And my mom didn’t let me(before he did this) so I sneaked out, my sister snitched. She always snitched on me. But, that was my only friend at the time. I don’t have any friends now, I’m very shy at school. And I just keep to myself. My only friend uses me ugh.
My only real friend was my sister, every single day she tells me to get a life. And when I have anxiety attacks, or severe OCD and compulsions , she says” this is why you have no friends”. This honestly hurts. Why would she say that? Our parents never were home ever since we moved to America. She was 7, I was 5. We only had eachother, our parents worked all day and never had time. When I called her and told her what time she was coming. She accidentally left the phone on, and shit talked me the full time with her bff . Then realized it was on and tuned it off. 4 weeks ago, she told me she doesn’t like her bff because she leaves her out sometimes . And she has obsessions with people, then throws them away and crawls back to her. But, so much for that because even she said she’s never home anymore. And she worships her bff, and they’re out every single day. This full week, she barely has been home. I was about to pass out recently, no one was home. My mom told her to go home for me, she never did. She said she wishes I died. Im crying. I can’t take it anymore. I hate my sister. She used to love my mom, now tells her she won’t take care of her when she’s old, and she hates her. She doesn’t care about the dog either, she really used to.
The DAY she tuned 18, this happened
Tldr: My sister lost interest in me the day she turned 18. Her personality changed and she is rarely home. She’s always with her friends. My anxiety has been getting worse and worse, and she just tells me to get a life, and that’s why I have no friends. I miss her
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2023.05.30 00:46 o7_AP Close to quitting the game (bit of a rant post)
I've been trying really hard to get into Killteam as I've heard a lot of good about the new edition, and so far I've really only done AoS stuff like Underworlds and Warcry. I've played a good amount of games at this point (probably about 10 or more) and I just do not have a lot of fun and I feel the game is really rules heavy and confusing. Some rules I think are flat out bad (the move system and it's stupid shapes, how cover is so confusing) and I also don't like how many rules I'm forced to remember at once. For context: so far I've played Sisters Novitiates and Navy Breachers. My main matchups have been against Chaos Space Marines, Kroot, and Harlequins. I constantly am feeling like my stuff dies so easily and I'm not able to deal out a lot of damage. Honestly the only reason I still wanna try it is because I've invested a ton of money in it: the Into the Dark box and 2 boxes of Novitiates. My friend I play most of my games against also doesn't really like Killteam and he's been into the 40k side of stuff for years. I keep feeling like we're missing something but I don't know what.
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2023.05.30 00:46 warmitup122 Is it me or can we not complete this in 9 days?
2023.05.30 00:44 NaViBootyClapper Are these specs good for my brand new build?
2023.05.30 00:44 wen_did_i_ask My Aegon's Conquest Playthrough took an interesting turn after some early bad RNG
2023.05.30 00:44 Ok-Guard7317 DJS Experience- 10 Days Post Op- Tips/Tricks
| Progress -1 week Progress 10 days Hey everyone— 10 days post-op DJS— wanted to share my progress pics and tips/tricks that worked for me and answer any questions you all have. Thankful for this community and for all the stories shared here— really helped me in preparation and in recovery <3 <3 <3. Procedures: Lefort Type 1 Reconstruction of Midface, Reconstruction of Ramus of Mandible by Sagittal Split Osteotomy with Internal Rigid Fixation. I did it New York at Mt. Sinai with Dr. Andrew Kim. Saw about 8 surgeons over 8 year period before selecting him and deciding to go forth with the procedure. I am 10 days post op and so glad I did it. I am already feeling great, the swelling is way down, pain is very manageable — and I have high energy levels and am walking and socializing with ease. Tips and tricks that have worked for me: - Supplements: Bromelain, Tumeric, arnica, daily probiotic, white willow bark (pain management) (all immediately post op), as well as matcha pills, green tea (for antioxidants), magnesium, vitamin b, pique elderberry packets and super lysine (for immune support)
- Ice and heat: ice for pain management, heat for swelling - ice using ice masks, full head wrap, and ice roller throughout the day and heat compress 2x a day (30 minutes). I found that the majority of my swelling quelled around day 6.
- Daily epsom salt baths to boost circulation as well as 4 miles of walking a day. 2 days post op I started taking short walks throughout the day. I also got a lymphatic drainage massage pre-op and plan to do 2 more about a month post-op to help with immune support/healing.
- Skincare products: arnica skincare products (I used alpyn beauty juneberry and collagen hydrating creme cleanser and alpyn beauty plant genius melt moisturizer) to helped with bruising.
- Diet: fresh pressed green juice (celery, ginger, etc.), coconut yogurt on empty stomach daily (for gut support), bone broth (for collagen), green tea, boiled sweet potato/carrot/broccoli mash, soups, smoothies, chia seed pudding, yogurt, mashed banana/berries, popsicles, ice cream. I find that after a week or so I could eat majority of foods if I cut it up small enough - have been eating pasta, curries, sweet breads, etc.
- Bowel support: for the first 4-5 days post-op, I used colase, mag-8, miralax, and psyllium husk (fiber supplement) but phased that out as soon as I was able to incorporate more fiber into my diet (carrots, broccoli). I now only use matcha and psyllium husk for bowel support
- Jaw buddy: I also found someone online who had a similar date to mine and we have been supporting each other throughout pre/post-op. It has been a total game changer to have someone to talk to who his also going through it- very comforting. I also talked to people before my surgery who had done the surgery prior which was also very helpful in getting good tips/tricks and making me feel more confident in my decision. Highly recommend leaning on your community and getting good family/friend support when you can!
Overall- days 5/6 were the toughest for me pain wise and then I turned a corner and started to readily improve in terms of pain, swelling, and overall quality of life. I found that early on I was able to talk comfortably and I started lightly socializing on day 7 (farmers market, parks, friends). In general- this is a tough procedure but after the first week it starts to become a lot more manageable and I am feeling great and excited to keep improving. Attached progress and let me know if any questions. submitted by Ok-Guard7317 to jawsurgery [link] [comments] |
2023.05.30 00:43 Lopsided-Throat-7421 I have been on a 6 month bender and this has been the soundtrack
2023.05.30 00:43 phrapecinno Gpu light not working!
So, I was running battlefront 2 on my PC, when, right in the middle of the game, my display shut off. The audio kept looping the same sounds until I manually shut off my PC. I figured that it was probably the gpu because the gpu rgb had gone black. I reseated cables and whatnot but I still had no display or gpu rgb (keep in mind everything else was lighting up and seemed to be functional). I had just recently installed a new CPU: from a Ryzen 3 3200g with integrated graphics to a Ryzen 5 5600x. I plugged the PSU cable into another PSU slot (my PSU is a fully modular Corsair RMe 750w). My display started working again but my rgb on my gpu is still out. Not sure if there is a bigger overlaying problem or just a minor issue with the PSU... In any case, how do I get this gpu rgb back up and running? Important to note that I was running with this set up (see specs below) except that the PSU was a 450w and my CPU was the aforementioned 3 3200g
Specs: Ryzen 5 5600x with stock cooler, rtx 3070 OC edition, 32gb Corsair ram, Corsair RMe 750w PSU, 500gb sk hynix SSD.
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2023.05.30 00:42 Pay_G love to see it
2023.05.30 00:42 MageOfBabel The Rise of House Whiterose
In the year AC 284, we find ourselves in The Reach, taking a look at the Lordship of Cobblestone. Lord Gunthor Cobb of Cobblestone had suddenly fallen ill. His son and heir, Cleyton Cobb, was unfortunately nowhere to be found and was rumored to have been drunk at a nearby tavern. On his death bed, Lord Cobb had no one at his side but a humble, lowborn servant at the age of 18 named Perwyn.
Perwyn had been born to a lowborn woman who had served as a servant to House Cobb. She served as a gardener as well, tending primarily to the white roses that would grow around Cobblestone. At the age of 2, Perwyn's mother had passed away, leaving him under Lord Cobb's care. Lord Cobb would raise the boy as if Perwyn was one of his own, having the boy train with his personal house guard to hone his skills as a swordsman.
As Lord Cobb died, and without his only heir present, Perwyn was named Lord of Cobblestone. Laying beside the dead Lord's bed was a vase of white roses. Perwyn, not having a surname or a legacy, decided to name himself after the rose and thus became Perwyn Whiterose.
With the odds stacked against him, the young Lord Whiterose would begin his adult life as Lord of Cobblestone.
(Attached are the images of the banner of House Whiterose, along with Perwyn 2 years into the game after marrying Lynesse Black Bar)
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2023.05.30 00:42 Shot-Assignment4169 What titles would you give Ocean Blvd songs if they had to be different?
Mine are
- Grants - Mine of you, With me
- Ocean Blvd - Don’t Forget Me
- Sweet - Stars
- A&W - I’m Invisible
- Candy - Rockefeller
- Kintsugi - Golden
- Fingertips - 2 Seconds to breathe
- Paris, Texas - When you know, you know
- Grandfather - Three White Butterflies
- Let The Light in - I love to love you, I hate to hate you
- Margaret - Song For A Friend
- Fishtail - Don’t You Dare Say
- Peppers - I’m In Love
- Taco Truck - Lanita Bonita
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2023.05.30 00:42 Seth-Wyatt Is there a faster way to cook? I've been cooking pies for like a week and am nowhere near where I need to be in order to complete the quest of getting the pet thing to lvl 2 (need like 2k)
2023.05.30 00:42 mundoodle Free aquarium fish! (Bottom feeders)
2023.05.30 00:42 uprightunicorn Dealing with unsolicited advice from parent
How do I set boundaries with unsolicited advice?
What’s with people asking how or where your baby sleeps or how much breastfeeding they do or how much solids they eat? I don’t want to answer these questions anymore but I don’t know how to respond without being bitchy.
My main concern is my mum, but other people do it too. My baby is almost 12 months old, and I’ve really struggled with being a mum, largely because people get in my head because I am doing things a bit differently to them. I’ve always had low self confidence and motherhood has me questioning everything when everyone is asking the same questions and having the same reaction when I answer.
For examples, I want to breastfeed until 2 years. I feed to sleep. I don’t want to do controlled crying. I want to find gentle ways to get my baby to sleep independently. They are judging if my daughter wants to comfort feed or makes a big mess with baby led weaning.
I know I say too much to my mum, but that’s partly because I don’t have many people to talk to. In the early days, my baby would cluster feed so I just plonked myself on the couch and enjoyed it as much as I could, knowing how normal it was. But my mum would always comment that I should put her down. I shouldn’t let her feed that often, etc. She was telling me that my baby was fussy or irritable because she was overtired. So then I spent the next 9 months hyper fixated on sleep and I am now an anxious mess because my mum is always asking me how my daughter slept. And if I say, not well - it’s like she’s judging me because I won’t just sleep train and she will give me a lecture about what I should be doing. It’s like by me opening up to her has given her a green light to comment on literally everything I do as a parent or everything my daughter does as a baby and everything is a lesson for me now despite me knowing what to do because I have already come across it with my baby. It’s extremely annoying. For example, my daughter will be trying to get to the power point, and she does it all the time and I redirect her but if my mum is present, there will be this lesson as if I don’t know how to take care of her or as if its a new experience for me and I need her to tell me how to handle it.
I’m at a point where I think I need to lie. I need to take more control and be confident but I don’t really know how to.
Any tips? Thanks in advanced!
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2023.05.30 00:41 Snuek [PC][2000-2006] Hot Wheels racing/exploration game with an emphasis on collectibles
Platform(s): PC, either Windows 98, 2K or XP.
Genre: Racing, (semi) Open World Exploration, 3rd person behind vehicle.
Estimated year of release: Between 2000 to maybe 2006?
Graphics/art style: Fairly competent 3d graphics for the early-mid 2000's, definitely low poly compared to something like HL2 though.
Notable characters: It was all cars if I remember correctly. The only one I recall with absolute certainty is "Way 2 Fast".
Notable gameplay mechanics: A focus on collecting things is what I remember most, you'd have to do some quite strange and almost exploit-like stunts to get some of the collectibles. That made the game really enjoyable for me, and after you got said collectibles I think you could use them to upgrade things? I don't recall.
Other details: Hey all, I'm searching for an old Hot Wheels game I used to play as a kid, it was a pretty unique one that focused on collecting a ton of things in hard to get places but also had normal races. None of the games I've seen online come close, it'd be great to play it again. I could be mixing this up with another game, but I vaguely remember it having some cars that resembled the ones in Highway 35 World Race.
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2023.05.30 00:41 Nelfdk1991 Hag patron - Warlock subclass
Baleful Hex Starting at 1st level, you gain the Baleful Hex feature. This feature enhances your hexing abilities, allowing you to afflict your enemies with potent curses. Targets cursed by your hex spell, Beguiler’s Curse, or at laters levels the Bestow Curse spell become further ensnared, suffering additional effects based on the type of hex you choose:
Hex of Misfortune: The target has disadvantage on all attack rolls for the duration of the spell.
Hex of Fragility: The target’s Armor Class is reduced by an amount equal to your Charisma modifier. Or You have advantage on all attack rolls against the target for the duration of the spell.
Hex of Enfeeblement: The target has disadvantage on saving throws against your spells and class features.
Hex of Folly: The target’s Wisdom score is reduced by 2 for the duration of the curse. Additionally, they have disadvantage on ability checks and saving throws that use Wisdom.
These additional effects last for the duration of your spell.
Beguiler’s Curse At 1st level, at the guidance of your patron you have learnt how to effectively manipulate people to your whims. As an action, you can force a creature you can see to make a wisdom saving throw. On a failure, the creature is cursed, and you have advantage on Charisma checks targeting the creature for 1 hour, or until you use this feature on another creature.
The target is unaware they have been cursed, however, a creature that casts detect evil and good can percieve the effects of the curse. A Remove Curse spell cast on the target end this effect early.
You can use this feature a number of times equal to your proficiency bonus. You regain all expended uses on a long rest.
Cruel Malediction When you reach 6th level, you have gained an increased understanding of your curses, allowing you to manipulate them with ease. The Bestow Curse spell now has a range of 30 ft and you are able to cast it at its base level without expending a spell slot once per long rest.
In addition, when you cast a curse you can select 2 options from your Baleful Hex feature.
Masterful Hexing At 10th level, you have mastered the art of weaving curses and hexes with unparalleled expertise. When you cast a spell that imposes a curse, you can choose to affect a number of additional creatures equal to your Charisma modifier. These additional creatures must be within 30 feet of the original target and meet any requirements of the spell.
In addition, your Baleful Hex gains the following options:
Hex of Weakness: The cursed creature's melee weapon attacks deal half damage.
Hex of Lingering Pain: The cursed creature's speed is halved, and takes 1d4 damage for every 5 feet it travels.
Hex of Torment: At the start of the target's turn, it takes psychic damage equal to your Charisma modifier.
Hex of Bewilderment: The target is under the effects of the Confusion spell for the duration of the curse.
Hag’s Veil Starting at 14th level, you gain the ability Hag's Veil. When you activate your Hag’s Veil, you undergo a dramatic change in both form and demeanor. Your body contorts and warps, taking on a more monstrous and hag-like appearance. Your eyes may glow with an otherworldly light, and your skin might become pallid and mottled. As you embrace your transformation, a sense of eerie power emanates from your very being.
While in this transformed state, you gain the following benefits:
- Cursed Resilience: You gain temporary hit points equal to two times your warlock level. Additionally, you are immune to charm and frightened effects.
- Whenever a creature affected by your curses suffers damage, you regain hit points equal to half the damage dealt. This rejuvenating effect fuels your resilience and keeps you fighting amidst chaos.
- Curse of Desolation: Brand a creature with an agonizing curse that envelops its body and binds it to another creature. A target must make a Charisma saving throw, on a failed save any damage you inflict upon another creature within 30 feet of the target is also inflicted to the target. You can use this feature a number of times equal to your proficiency bonus.
You can remain in your Cursed Transformation for a number of minutes equal to your warlock level. Once you use this feature, you must finish a short or long rest before you can use it again.
Critique Baleful Hex.
I want to give additional effects to Hex and Bestow Curse but I feel like for a 1st lvl feature these options are a bit strong and step on the toes of some similar aspects of Bestow curse.
Masterful Hexing.
I think perhaps potentially effecting 5 enemies with hex or Bestow curse is a bit too strong?
Hag's Veil.
The idea for this last feature is that you effectively become a hag temporarily. Allowing you to siphon life from enemies afflicted by your curses but also giving you access to a more powerful curse. The idea for Curse of Desolation was basically the Havoc spell from WoW 🤷♂️
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2023.05.30 00:41 xxstormzzyoutube I just lost a solo flawless run in the new dungeon due to a bug and I am not a happy camper.
I am pretty experienced at the game, I play it a lot and have many accomplishments in it, one of the more prouder ones of mine is that I have every dungeon solo flawlessed. I think I am pretty decent at the game, some may disagree or agree but what just happened to me in this dungeon was soul crushing. The perfect run ruined in 15 seconds. TLDR; the final boss was almost dead, like 2 linear shots and he would have died, after damage phase when I got him low, I noticed that the deepsight ritual zones weren't connected, I thought it was a visual bug so I let it slide, I killed vorlog in all of them, went to grab a vistage, came back and I grabbed deepsight only to realise that I can't dunk. So then I died due to time running out. And I just think that is so bulls#!t. The run was so smooth and that death just demotivated me so much to the point where I almost genuinely didn't know what to think. I wasn't surprised somehow that bungie could fck up so hard again, but at the same time I was upset. Idk, I feel like I deserve the emblem because I 100% know that I would have had it. But I won't get it. Because it just simply.. Doesn't work like that. Something on this level of dogsh!t has never happened to me. And that is why I am mainly salty.
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2023.05.30 00:41 RiotMMO Riot Games' Project F - An Upcoming ARPG In Depth Introduction
Project F Early Development Gameplay Source: TheRiotMMO Project F is a research in-development game that will be produced by
Riot Games, Inc. The upcoming ARPG is expected to be a PvE action RPG. In other words, a player vs environment action roleplaying game. It appears to be a cooperative action game based in
Runeterra, where players can team up against monsters using champions from
League of Legends. Project F is isometric, stylized and casual. It seems Project F has been in development for some time. If you’re looking forward to playing it soon and learning more, then read on.
Riot Project F Announced
Interestingly, Project F was never officially announced. We had our first glimpse of Project F during League of Legends’ 10-Year Anniversary Celebration live stream.
10-Year Anniversary Celebration Riot Pls: 10th Anniversary Edition - League of Legends Beginning at the 32-minute 38-second mark there were a few sequences of Project F gameplay. Granted, it was early development footage of Riot’s Project F. It is important to note, Riot Games intentionally previewed Project F. Project F was not a leak. In fact, Project F has been under wraps for the most part since that very day.
What is Riot Project F?
Project F is an upcoming ARPG set in the world of League of Legends. Actually, set in Runeterra to be more precise. It is a cooperative action game where players control the champions from League of Legends. You will traverse through Runeterra and defeat enemies along your way. Players will get to use iconic and familiar champion abilities that have been established through League of Legends gameplay as well as new abilities too.
Project F Landscape
There will be varying levels of inclination throughout your adventures. Given Project F is an isometric game, the sense of height and depth will be an important design element if Riot wants to make this game a successful as possible. So, throughout your adventures you will have to descend higher terrain on occasion.
You can expect to see familiar landscapes that share a similar art style as League of Legends’. As with many isometric games, such as
Lost Ark,
Diablo,
Path of Exile, etc., the background will contain interesting landscapes while the foreground will feature rich and detailed visuals.
Overall, it appears the art design will showoff bright and beautiful colors. Expect to see the following decorative elements; colorful trees, plants, flowers, roots, large stones plus a variety of terrains. While we aren’t sure yet, it appears players cannot fall off the map.
One feature we find to be a nice touch is the dust from the ground that rises as players jump from heights.
Project F Game FeaturesPing System
It looks as though Project F might feature a ping system. Presumably players can ping locations on the field. Once a location is pinged, a red floating inverted cone will remain at the desired location for a time. Coordinated players can use pings to set focus areas, destinations, and other communicative commands. It could also be that Blitzcrank’s melee abilities inadvertently marks the ground for some unknown reason. Again, we saw early development footage. We expect most of the features to not be fully implemented.
Jumping Over Ledges
Another feature that Project F appears to include is jumping over ledges when traversing through corners of map without terrain. For example, when Ezreal walks forward, there is no terrain under him just a few steps ahead. Just before the ledge, Ezreal leaps over the cliff edge and lands on the other side. It’s unclear whether this will be a player command or our characters will jump over edges by themselves.
Cast Indicators
Taliyah Project F takes a feature from it’s inspiration League of Legends. Ranged characters will have casting with indicators. It’s not known if the indicators can be turned off or not. Casting indicators are a useful feature. The indicator serves as a projection guide. Players can line up the indicator with their target for improved accuracy.
Friendly Fire
Friendly fire was a feature in the early development build. When a player is in a casting state, it means they are about to use an ability. At this point a cast indicator is visible. Likely only visible to the player casting, if it’s anything like the League of Legends feature. Now, when the player’s indicator intersects with a cooperative teammate, the color of the indicator turns red.
While the friendly fire colored cast indicator is insightful, it brings up more questions than answers. First, maybe it’s possible there are various difficulties in which you can damage your teammates. Second, allies could very well block teammates skill shots, hence the red indicator. Another possibility is while hovered over an ally, you cannot cast your skill shot. All of this is speculative of course. We will provide updates as they come.
Equal Base Movement Speed
From looking at the Project F short clip, we can see each player has the same base move speed. Keep in mind, equal base movement speed may not be the case at launch. Furthermore, it’s possible gear can be equipped and stats or talents can be acquired that affect the champions movement speed. Nonetheless, an equal base movement speed does reinforce the casual nature of Project F.
Project F Early Development Gameplay Possible Game Features
Boss Fights
We may see boss fights. In the image below, a Project F developer is seen with a reference image on his second monitor. Part of the image showed Wild Rift assets of Varus and Ashe fighting a massive image of the League of Legends item Static Shiv.
Boss Mechanics – Slow Effect
https://preview.redd.it/x1fpwcje3w2b1.jpg?width=864&format=pjpg&auto=webp&s=3cafe07ef5f0e7952af3c7cb515481cdb6947dbe In that same screenshot, the giant Static Shiv appear to emanate a yellow aura outwards up to under the attacking champions’ feet. The yellow aura looks incredibly similar to the slow effect from League of Legends.
Vayne Checkpoints
On the same map where we have Blitzcrank, Lux, and Ezreal fighting, all three champions can be seen fooling around a campfire. There are no enemies present. Furthermore, they appear to be at a dead end with only one direction to go….into the forest. In the meantime, the players are running around and using abilities around this empty campfire area. Perhaps this starting area can serve as a communication hub amongst teammates before they begin their quest or journey. Alternatively, these checkpoints could be scattered throughout zones in order to let players rest, change armor, tools, loadouts, or reestablish their strategy.
Champions in Riot’s Project F
We know of at least three playable champions in Project F. The following champions include, Blitzcrank, Lux, and Ezreal. Below includes a brief overview of the mentioned champions for those unfamiliar with the League of Legends champion roster.
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Blitzcrank
Blitzcrank is a support-style tank. In the world of Runeterra, he a a mechanical golem dedicated to protecting Zaun from harm and supporting its citizens.
In League of Legends, he uses powerful lightning infused mechanical forces to subdue, retract, and stun foes for his allies. Meanwhile, he soaks up and blocks damage effectively for his teammates.
Lux
Lux is a support-style mage. In Runeterra, Lux is an aristocrat from Demacia with the ability to manipulate light. Unfortunately, Demacia prejudice against mages.
While playing League of Legends, Lux possessing offensive and defensive magical abilities that can stun and damage enemies and shield allies.
Ezreal
Ezreal ranged damage dealer. According to the lore, Ezreal was born by wealthy Piltovan archeologists. Ezreal now explores foreign lands and uses his powerful yet mysterious Shuriman gauntlet to defeat his adversaries.
Gameplay wise, Ezreal is a ranged short-ranged damage with good mobility including short teleports.
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Project F Champion Abilities
In the snippet, we saw several champion abilities adapted from League of Legends. At the same time, there were a number of innovative abilities that fit with the theme of the respective champions. It’s worth mentioning the champion auto attacks have a low cooldown.
Blitzcrank
Blitzcrank Fan Art
- Basic Triple Auto Attack Combo: Blitzcrank uses three separate attack to perform a combo.
- Blitzcrank uses both fists to attack foes directly in front of him
- Blitzcrank begins with a wide left hook and then a wide right hook to damage enemies directly in front of him.
- Finally, Blitzcrank leaps into the air, extends his arms and and smashes the ground doing damage doing damage in a radius around him.
Lux
Lux Fan Art - Basic Attack: Lux let’s out a projectile of light as well as a short arcing swipe with her wand damaging foes directly in front of her.
- Final Spark: In Project F, Lux possesses what is known as her Ultimate ability, Final Spark, in League of Legends. Lux projects a narrow beam over an incredible distance, dealing dealing high damage to all enemies.
Ezreal
Ezreal Fan Art - Ezreal lets out a grappling hook that returns to him upon reaching its destination.
Possible Champions in Riot Project F
During the League of Legends 10-Year Anniversary stream, a developer had a reference page on his second monitor. It appeared to be two League of Legends champions outside of the traditional League game environment. In fact, is looked like a rudimentary Project F environment based on the ground particles seen in the anniversary video. Although, the screenshot of Varus and Ashe were assets from Wild Rift along with Wild Rift user interface. In the frame, you could see Varus and Ashe attacking a large massive image of the League item Static Shiv. Presumably the image of static shiv was a placeholder image for a boss.
Moreover, there was a clip in the video where Lulu was being designed for Project F in Unreal Engine. This Lulu was distinguished from the Lulu in League of Legends. Therefore, it’s safe to conclude, Lulu was at the least being designed in the early development stage.
Therefore, it is possible Varus and Ashe could be in Project F.
Possible Champion: Lulu
In-development Lulu Lulu is a yordle from Bandle City. Specifically she is fae sorceress. While wandering in Runeterra she befriended a fairy named Pix. We she delighter to find many of her newfound abilities remained while back in Bandle City.
During gameplay, Lulu is a ranged support champion. He has a lot of crowd control and can provide her allies with buffs such as shields, increased health and movement speed.
Possible Champion: Ashe
Ashe is an Iceborn Warmother. She is from an inhospitable norther region called the Freljord. She leads the Avarosans, which is one of the three major tribes of the Freljord.
In League of Legends, is a ranged damage dealer, known as an ADC (attack damage carry). Ashe also features support features in her kit, such as slows, and revealing fog of war for the team.
Possible Champion: Varus
Varus used to be a magically ascended hunter from Shurima ages ago. After the loss of their king, his kind had succumb to insanity and blood magic, becoming Darkin and wreaking havoc on Runeterra. The Darkin were imprisoned in their weapons by the Aspects. Accordingly, Varus in his bow. Two Ionian men relinquished Varus. Now Varus consists of a Darkin and two men who resist his every more.
Varus is an ADC, with a mix of attack and magical damage.
Classes in Project F
Several League of Legends champions will be designed in Project F. We also know Project F is an action roleplaying game with a cooperative option. With the brief gameplay in mind, each champion will be unique. As a result, Project F could implement at the very least a basic class system. This is an role-playing game after all.
For example, Blitzcrank make possess tankier stats such as increased health, resistances, and mitigative abilities.
Next, there could be support classes and mage support classes. If League of Legends is to be reimagined, Lux would fall into the mage-support class type. Also, Lulu would belong to the support-mage class type.
Another class would be ranged damage dealers. Naturally, Ezreal and Varus would belong to this category.
We’ve yet to see a brawler, or physical fighting class type. Would would an Action RPG be without one. It would be interesting to see champions such as Darius, Garen, Tryndamere, Olaf and others of the like fit this role.
It’s possible Assassins could be a class in Project F. We have a ton of them in League already. Assassins champions that come to mind include, Nocturne, Evelyn, Talon, and Fizz.
Who is Working on Project F?
We currently know of one Riot employees working on Project F.
We believe Kate Chironis is the design director for Riot Games’ Project F, the upcoming ARPG. If so, then she started the early development of Project F when there were only three designers. Here’s what Kate had to say.
I helped bootstrap a new game as one of three early designers on the project. I focused on core game loop, player systems, the fundamental building blocks of enemies/encounters/AI, and helping establish the initial vision for several different types of content in the game. I prototyped heavily during this time period to “find the fun” in UE4/Blueprint.Kate - LinkedIn
It’s likely the quote from Kate refers to Project F because in the League Anniversary from October 2019, we can see Kate working on Project F.
Riot Project F Release Date
We’re not sure when Riot Project F will release. Even Kate Chironis, a likely Project F employee said she’s unsure of the release date.
https://preview.redd.it/pxtelmtl3w2b1.jpg?width=534&format=pjpg&auto=webp&s=a8055a3c3d8b2262877adeaee9df9abc87f1b8b5 I am optimistic that players will get to see it, but I don’t know when.
Kate Chironis – Twitter
Nonetheless, we can speculate the game have a trailer, gameplay or other public media in late 2024. Remember, Project F likely began around pre-development in May 2022. This is based on Kate’s start date at Riot Games from her LinkedIn experience. In the experience description she describes work that lines up with Project F. Furthermore, 17 months later, Riot showed an early development of Project F where Kate was actively iterating.
Summary
Let’s summarize what we know about Riot Project F, the in-development ARPG. Project F appears to be non-canon. We saw three unrelated champions fighting alongside each other. Specifically, Ezreal, Blitzcrank, and Lux generally do not interact in canon lore. Ezreal is from Piltover, explores Shurima. Lux is from Demacia, and Blitzcrank is bound to Zaun as far as we know. To have all three of them fighting alongside a common enemy defies canon lore.
Also, Project F looks to be a casual friendly game. We believe it would make a great party/couch game. It wouldn’t be a surprise if this game became available for PlayStation, Xbox, Switch, and PC. Project F does not appear to be graphically intensive. It comes off as a nice coop couch game you’d play on the weekends with friends.
Project F will be created in Unreal Engine. We’re unsure whether it’s Unreal Engine 5 or 4. We can expect to play as several champions such as, Blitzcrank, Lux, Ezreal, Lulu and likely more.
Stay tuned for more updates on Riot’s upcoming Project F.
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2023.05.30 00:40 ManyPoem1559 Why does God allow children to die?
A dear friend of mine passed away about a week ago. I am absolutely crushed. He was 20, like me. He was amazing. He was full of goodness and faithfulness. He was smart, kind, compassionate…I could go on and on about the one of a kind person he was. But he died and I’m having a hard time understanding why God would take him from this world, and leave everyone who loved him so dearly to suffer. He passed from a tragic accident that should’ve never happened. He was an only child and the light of his parents lives. They are so devastated. We are all so heartbroken. I know Gods plans our bigger than ours and he has a reason for everything, but why does God allow this? It doesn’t seem fair at all. I’m hurting so much. I can’t stop crying. I know heaven is glorious, but I want my friend back. His parents want their son back. I’m confused and heartbroken. How can I get through this pain? Why does God allow terrible things like this to happen?
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2023.05.30 00:40 Nelfdk1991 Hag patron - Warlock subclass
Baleful Hex Starting at 1st level, you gain the Baleful Hex feature. This feature enhances your hexing abilities, allowing you to afflict your enemies with potent curses. Targets cursed by your hex spell, Beguiler’s Curse, or at laters levels the Bestow Curse spell become further ensnared, suffering additional effects based on the type of hex you choose:
Hex of Misfortune: The target has disadvantage on all attack rolls for the duration of the spell.
Hex of Fragility: The target’s Armor Class is reduced by an amount equal to your Charisma modifier. Or You have advantage on all attack rolls against the target for the duration of the spell.
Hex of Enfeeblement: The target has disadvantage on saving throws against your spells and class features.
Hex of Folly: The target’s Wisdom score is reduced by 2 for the duration of the curse. Additionally, they have disadvantage on ability checks and saving throws that use Wisdom.
These additional effects last for the duration of your spell.
Beguiler’s Curse At 1st level, at the guidance of your patron you have learnt how to effectively manipulate people to your whims. As an action, you can force a creature you can see to make a wisdom saving throw. On a failure, the creature is cursed, and you have advantage on Charisma checks targeting the creature for 1 hour, or until you use this feature on another creature.
The target is unaware they have been cursed, however, a creature that casts detect evil and good can percieve the effects of the curse. A Remove Curse spell cast on the target end this effect early.
You can use this feature a number of times equal to your proficiency bonus. You regain all expended uses on a long rest.
Cruel Malediction When you reach 6th level, you have gained an increased understanding of your curses, allowing you to manipulate them with ease. The Bestow Curse spell now has a range of 30 ft and you are able to cast it at its base level without expending a spell slot once per long rest.
In addition, when you cast a curse you can select 2 options from your Baleful Hex feature.
Masterful Hexing At 10th level, you have mastered the art of weaving curses and hexes with unparalleled expertise. When you cast a spell that imposes a curse, you can choose to affect a number of additional creatures equal to your Charisma modifier. These additional creatures must be within 30 feet of the original target and meet any requirements of the spell.
In addition, your Baleful Hex gains the following options:
Hex of Weakness: The cursed creature's melee weapon attacks deal half damage.
Hex of Lingering Pain: The cursed creature's speed is halved, and takes 1d4 damage for every 5 feet it travels.
Hex of Torment: At the start of the target's turn, it takes psychic damage equal to your Charisma modifier.
Hex of Bewilderment: The target is under the effects of the Confusion spell for the duration of the curse.
Hag’s Veil Starting at 14th level, you gain the ability Hag's Veil. When you activate your Hag’s Veil, you undergo a dramatic change in both form and demeanor. Your body contorts and warps, taking on a more monstrous and hag-like appearance. Your eyes may glow with an otherworldly light, and your skin might become pallid and mottled. As you embrace your transformation, a sense of eerie power emanates from your very being.
While in this transformed state, you gain the following benefits:
- Cursed Resilience: You gain temporary hit points equal to two times your warlock level. Additionally, you are immune to charm and frightened effects.
- Whenever a creature affected by your curses suffers damage, you regain hit points equal to half the damage dealt. This rejuvenating effect fuels your resilience and keeps you fighting amidst chaos.
- Curse of Desolation: Brand a creature with an agonizing curse that envelops its body and binds it to another creature. A target must make a Charisma saving throw, on a failed save any damage you inflict upon another creature within 30 feet of the target is also inflicted to the target. You can use this feature a number of times equal to your proficiency bonus.
You can remain in your Cursed Transformation for a number of minutes equal to your warlock level. Once you use this feature, you must finish a short or long rest before you can use it again.
Critique Baleful Hex.
I want to give additional effects to Hex and Bestow Curse but I feel like for a 1st lvl feature these options are a bit strong and step on the toes of some similar aspects of Bestow curse.
Masterful Hexing.
I think perhaps potentially effecting 5 enemies with hex or Bestow curse is a bit too strong?
Hag's Veil.
The idea for this last feature is that you effectively become a hag temporarily. Allowing you to siphon life from enemies afflicted by your curses but also giving you access to a more powerful curse. The idea for Curse of Desolation was basically the Havoc spell from WoW 🤷♂️
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