Hallmark tree trimmer collection 1979
How is water collected from slope into a pond?
2023.05.29 23:41 moomootea How is water collected from slope into a pond?
There is a pond full of water on a property. The owner said water is collected from the hillside and put into a pond through a large pipe (looked much bigger than 12” diameter). How is this done? He said it’s been there for a long time. Wouldn’t it need some sort of maintenance? A few rows of trees (apples, pears, plums, elm) were also recently planted between the slope and the pond. Will the trees disrupt the water collection system or damage the pipes? What should be avoided / done to maintain this water collection system?
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2023.05.29 23:34 ofparkerpreroll A lil booty ❤️
2023.05.29 23:26 MagmaticDemon I LOVE CHEESE, IT'S THE BEST FOOD NO CONTEST
Okay so i just need to start this by saying cheese is absolutely incredible, it's actually insane how good of a food it is overall. Cheese is like the only food that works with almost anything, it's so ridiculously versatile that not meals on average have cheese in them far far more often than not. It even works with straight up stupid combinations like one i saw the other day, "pear and cheese salad". It was just pear, cheese and mayonaise but supposedly it worked surprisingly well together (according to my sister who's quality of tastes vary greatly. I don't fully trust them truthfully). All the best foods also make great use of cheese as well, let me give you a few examples here: Spaghetti, Pizza, baked potatoes, mac-n-cheese, chicken alfredo, lasagna, cheeseburgers, and many many more. Don't even get me started on the various different cheese types and qualities such as: cheddar, swiss, feta, blue cheese, provolone, pepperjack, white cheddar, ricotta, brie, gouda and so many more as well. There are some people who just don't get it, some aliens perhaps that hate eating cheese on anything. I cannot understand them in the slightest, how can you not foam at the mouth when someone offers you a cheesy meal like mac-n-cheese? How do you eat hamburgers without cheese on them or eat sandwiches without any cheesy flavor? Insanity, truly.
Reminds me of a meme i once saw about southern american men gifting their girlfriends massive cheese wheels as a gift on dates, and they weren't appreciative!! WHAT? People need to get their fucking priorities straight, any sane person would prefer a cheese wheel over a ring or fancy dinner. Some people just don't understand true southern values and the amount of hard work that goes into fiddling cow nipples for some milk to make cheese with. They just don't get it. Fuckers are blind to the wonderful world of cheese and milk, they'd rather eat hot chips and drink tea and coffee. They're in their own world of darkness, unaware of the beautiful basting light of cheesy goodness. Okay maybe SOME of those hot chips have cheese but they don't even notice!! they eat chips that are so spicy that they can't even taste the fucking cheese so it doesn't count. I swear if one more person gives me another negative opinion about cheese, i'm gonna put holes in my wall. Many many holes, with my fists and with weaponry, even guns. Nobody insults my favorite fucking food, EVER. I play the game skyrim JUST because it has cheesewheels in it. I buy a house in the game and just explore the world collecting every single cheese object in the game and storing it in my house, i don't even play the game the way its intended or to progress the story, JUST CHEESE. A peek into my cheesy mind would make one simply go insane, they can't handle a reality as yellow as mine, the average brain is unable to accurately comprehend the true omniscient godliness of cheddar and swiss. I am enlightened, i am gifted with divine cheesy knowledge of the universe and it's most delicious food.
I sleep on a pillow padded with cheese, filled with cheese. I sleep on a water-bed and.. you guessed it, it's filled with cheese too of course. I even go as far as to wash my clothes in cheese sauce (no soap, it ruins the cheesy aroma). But if you thought it stops there, oh boy, you are sorely mistaken little one. I broke my leg one time, shattered the femur bone into a billion pieces and i had the surgeon replace my femur with a solid cylinder of hardened cheese, a massive concrete cheese pole, sturdy and built for walking. I am one with the cheese, i'm becoming cheesy, cheese-man they sometimes call me (no they don't, i just made that up). But hey did i ever tell you about the time i built a car out of cheese, FROM SCRATCH!? That's right, i shit you not, i built an entire car by hand entirely from cheese. The wheels were cheese wheels screwed on with carved cheese bolts and nuts, the motor was a standard piston motor made out of beautifully aged gouda cheese, and it didn't run on gasolinr either. What it ran on was a specialty type of cheese sauce (surprising i know) but it was a kind of cheese sauce that apparently they don't sell around here anymore so i can't drive my car anymore, yay. Also i made a second grave error that ruined my car, the gasoline tank was made of swiss cheese, i'm not sure uf you've seen swiss but its typically full of holes and you know, in hindsight maybe making my gas tank have millions of holes in it was kind of barely a slightly godawful idea perhaps. I was driving one time unaware of the disaster i had created and was currently driving on the road when suddenly i smelled an interesting yet stenchy odor. It hit me like a truck (the smell did, i didn't get hit by an actual truck, that part of thr story comes later on) but yeah i smelled a stinky cheesy aroma and like a smoky smell too? It smelled like someone was genuinely smoking cheese in my backseat, so i turned around and i kid you not, the back of my car was fucking flaming and my back cheese wheels were melting off. Let me tell you, there's no doubt about it, i almost shit my pants. But i'm not a pussy so i turned around and hit the emergency eject button to launch myself out through the sunroof in the ceiling of the car and i flew through the air probably miles high. I nearly got hit by an incoming plane (dipshit). Then i deployed my parachute i made in case of emergencies but damn i'm stupid as shit, i made the same mistake twice. My parachute was made out of swiss as well, all full of holes, so i started plummeting. I started panicking not gonna lie but i remembered something! My backup cheese slices! (I keep thousands of cheese slices in my right pocket just in case i get hungry while im out). So i ripped those bad boys open and started patching the holes of the parachute and you wouldn't believe me normally but im living proof since im typing this... I lived! I lived through that catastrophe, but don't get the wrong idea, it wasn't the cheese's fault, it was my own. I just don't want you getting the wrong idea about cheese, they're a good fellow.
Did i ever mention the time i accidentally crippled an elderly lady with cheese? So, funny story, i was setting up a hilarious prank for my friend (i don't have friends, i fully intended on crippling this lady) and i laid an extra slippery puddle of liquid cheese on the sidewalk when nobody was looking. Then i covered it in a thin layer of leaves, in hindsight that makes no fucking sense and basically anyone with half a braincell would notice the pile of leaves as an obvioud trap or pitfall, I'm just lucky the old lady is absolutely not intelligent like me. Anyways, i camp up in a nearby tree with binoculars and watch from afar while snacking on my tiny cheese cubes. I see this old lady, about yay high and covered from head to toe in floral patterns and colors that make me feel like im on a drug trip. She takes a few steps with her cane in hand before stepping on the cheese and man.. SHE WENT FUCKING FLYING BRO LMAO. That poor mf went skateboarding down a hill but using her face as the skateboard. I choked on a cheese cube from laughter and ended up spilling them all over the place, hate to waste them but that laughter was uncontrollable. All the nearby pedestrians rushed to help the old lady and i just started throwing cheese cubes at them for fun, hitting them in the head. I remember vividly one guy shouting, "WHO IN THE FUCK IS THROWING CHEESE CURDS AT MY FUCKING HEAD?" and then i threw one into his mouth-hole, he stopped yelling after that and kept his mouth shut. Anyways, after a day's work i went home and eventually i heard on the news that the lady broke all of her legs (she should get cheese femurs like me fr) and that they were putting a bounty on the head of the "Cheese Trapper" Kind of a shitty nickname but whatever, i'll take what i can get i suppose. God, i love cheese.
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2023.05.29 22:56 FriendSubject5879 [TOMT] A YouTube video playlist of city pop songs mostly in English (repost)
The original post wasn't solved, please tell me if reposting isn't allowed.
I found it from YouTube recommendations on other city pop playlists. It was a collection of city pop songs, most of them were in English. The video was around 40 minutes long. The background was a picture of either pink or orange sky, there might've been palm trees in the distance. The title was something like "city pop songs from the 70s", some of the songs that were in the video were called "I wanna be somebody else", "The Chase" (I remember that the listed singer name was Patricia, I don't remember the last name) and "Tokyo". I found a similar video from the recommended videos, it had mostly the same songs but also some different ones. I don't remember whether it was on the same channel as the first video. I can't find either of these videos.
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2023.05.29 22:48 melancholymami Sudden, temporary loss of vision and muffled hearing
30F. I drink socially, maybe 2 or 3 times a month. I smoke trees daily. I’m pretty sure I have a mild alcohol intolerance, which is why I don’t drink that frequently. I’m pretty good with a cocktail and a shot or two, but anything beyond that and I get really flushed, my arms start to itch, and I’ll get hives on my arms.
Like the title says, sometimes when I drink I’ll get a sudden temporary loss of vision and muffled hearing. First to go is the hearing, it sounds like I’m underwater. Then my vision will get fuzzy, like a static TV, until it’s completely black. I get dizzy and It’s hard for me to stand or walk when this happens, but it usually doesn’t last for more than 5 minutes. I’ve only passed out once, and I regained consciousness within 2 minutes.
I started smoking daily within the last 2 years, and in that time period, I’ve only had this experience twice from smoking - once at a concert and the second time this past weekend from smoking a disposable pen.
I just want to get a better understanding on what’s happening internally and what I can do to prevent it. I do want to note that I’m able to collect myself after a couple of minutes and drinking water. Many thanks!
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2023.05.29 22:41 Kloiper The Imperial Council - /r/eu4 Weekly General Help Thread: May 29 2023
Please check our previous Imperial Council thread for any questions left unanswered Welcome to the Imperial Council of
eu4, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest.
This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your Ironman game. If you'd like to channel the wisdom and knowledge of the master tacticians of this subreddit, and more importantly not ruin your Ironman save, then you've found the right place!
Important: If you are asking about a specific situation in your game, please post screenshots of any relevant map modes (diplomatic, political, trade, etc) or interface tabs (economy, military, ideas, etc). Please also explain the situation as best you can. Alliances, army strength, ideas, tech etc. are all factors your advisors will need to know to give you the best possible answer.
Tactician's Library:
Below is a list of resources that are helpful to players of all skill levels, meant to assist both those asking questions as well as those answering questions. This list is updated as mechanics change, including new strategies as they arise and retiring old strategies that have been left in the dust. You can help me maintain the list by sending me new guides and notifying me when old guides are no longer relevant!
Getting Started
New Player Tutorials
Administration
Diplomacy
Military
Trade
Country-Specific Strategy
Misc Country Guides Collections
Advanced/In-Depth Guides
If you have any useful resources not currently in the tactician's library, please share them with me and I'll add them! You can message me or mention my username in a comment by typing Kloiper
Calling all imperial councillors! Many of our linked guides pre-Dharma (1.26) are missing strategy regarding mission trees. Any help in putting together updated guides is greatly appreciated! Further, if you're answering a question in this thread, chances are you've used the EU4 wiki and know how valuable a resource it can be. When you answer a question, consider checking whether the wiki has that information where you would expect to find it, and adding to the wiki if it does not. In fact, anybody can help contribute to the wiki - a good starting point is the work needed page. Before editing the wiki, please read the style guidelines for posting.
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2023.05.29 22:28 Aisling_The_Sapphire Subnautica: The Definitive No-Spoilers Guide For New Players
Updated May 2023 I recently changed Reddit accounts and it's been about a year, so it seemed prudent to repost this for visibility. :)
https://subnauticamap.io/ - This is an interactive map of the crater. However, be warned that it will show the general location of things you need to find. This can be toggled but if you have zero point of reference for the places mentioned in this guide, this map should provide one.
General tips are at the bottom, however, they rely on you having played at least part of the way through the game so I don't recommend checking them until at least part 3, AKA "Going Traveling"
Subnautica is a game primarily about exploring your environment while overcoming the trepidation that the game sets up in you over doing so. Although there isn't a perfect guide to being able to clear the game, there also isn't an unambiguous path of progression for the player, either.
Consequently new players often find themselves at an impasse in terms of progression and where to go. The following is a no-nonsense, straight to the point guide on how to progress, but it's not a bible. You can do most of this just by exploring and wandering around.
A blind playthrough is critical to the first time player experience. This is often true of every game but for Subnautica it makes or breaks the whole story - you need to have no idea what the hell is going on the first time you clear the game. If you spoil it for yourself you will regret it, please believe me in this. This guide is meant to give you a nudge when you find you don't know where to go next, it's not really meant as a walkthrough, even though it can be used as one. Do yourself a favor friends, don't go wandering
/subnautica or the wiki too much and this guide will not lead you astray. It is written
specifically for brand new players.
The Beginning
When you first arrive on 4546b, you find yourself with basically nothing. You're hungry, thirsty, your lifepod is broken and your cookies are gone. The Aurora is burning (and you nearly did too) but despite all that, you're alive and this planet is about to get some Ryley in it.
The environment around you has most of what you need to get started. The metal scrap strewn around the shallows provides an easy source of Titanium while you can break limestone and sandstone to get the minerals you need for your starting tools. You'll want the quartz you find for glass.
Although you have a number of options for making equipment, at this stage I don't recommend using resources for the air pump or pipes. Truth is they don't really have much use; they create a breathing line from the surface for when you're diving, but they're expensive and there's better alternatives in your near future.
Once you have a scanner and knife, take the time to scan everything you can. All the local wildlife can be scanned and most of the flora.
Your objective at this point is to build a repair gun, knife, seaglide, flashlight and scanner. Branching Out
Now that you've got your basic tools and you can get around a little, it's time to begin exploring. At this point you've seen the deeper waters on the edges of the kelp forest.
It's time to go take a look.
The red grassy plains have what you need to progress to deeper waters. You'll want to explore the wrecks there.
There are four grassy plains surrounding the shallows at compass points and cave systems exist in three of them which will become relevant later, but are largely out of your reach for now. It is out here that you will find fragments necessary for an important task you must complete soon.
Raiding the aurora will require the laser cutter you learn to make here. You'll also want a propulsion cannon, which you can find the fragments to near the side of the Aurora. DO NOT GO AROUND THE BACK OF THE AURORA. SERIOUSLY. You are not prepared for that level of giggling insanity yet. By now you've fixed the radio
and may have triggered the sunbeam event, in which case you will want to go follow that. Give yourself the full span of time to go to the island and explore unless you'd prefer to explore after the event, but don't let yourself get distracted by what you find there and miss the ship arriving. The signals you've been getting are important prompts and need to be checked out when possible, so make sure you take the time to do that. Also, when you go to either island DO NOT PARK YOUR SEAMOTH NEAR THE BEACH.
DO NOT PARK YOUR SEAMOTH NEAR THE BEACH. There is a real risk of it phasing through the ground and becoming inaccessible and then you'll end up on this subreddit asking how to get it back like the other 5 guys a week. Seriously.
Also note that bringing an ion cube to the top of the mountains caves will let you do something interesting up there, but I won't be specific. A scanner room at this spot is ideal not just to
track the reaper leviathan on the eastern side of the island but there is quite a lot of shale and lithium here as well, which is probably something you're gonna want.
Going traveling
At this point you should have a seamoth, your basic tools, a laser cutter, propulsion cannon and lead suit. You are prepared. It's time to go to the Aurora... but only if you've gotten the communication from Alterra with the captains door code. Otherwise, you must wait for that radio event. You can go explore the ship anyways of course, but not having the code means you can't get into the captains room, requiring you to go back and get it later. So it's up to you. You can open the door anyways if you get the code off the internet or something but since the game gives it to you anyways, you can always wait for the prompt.
If not, the door code is 2679 If you have a cyclops I don't recommend taking it, since reapers hang out at the front and back ends of the ship. However, a seamoth is small enough to fit through the broken superstructure of the ship at the front and thus avoid this danger. There are two ways to access the ship and although it seems impossible, you CAN in fact climb up to access the open one. Otherwise, you can use the prop cannon to move the debris out of the way of the door near water level. Be sure to take the time to explore inside and use the carry-all bags to leave stuff you want to keep from the ship out the front so you can come back and pick it all up later. There's lots of useful stuff in there.
As a side note here, the leech-like things that annoy you in the reactor room are called Bleeders. I hate Bleeders personally, but I noted that if you grab one with the propulsion cannon and fling it into the wall
out of sheer spite then other bleeders will be attracted to the body, which makes grabbing and doing the same to them quite easy. Clearing the entire room of those little #*(
[email protected]'s only takes a couple minutes.
You can get the codes for various rooms inside from the PDA's you find. Also note that some doors can only be opened once you repair them. Sometimes the Aurora glitches and these repair sections don't work but because the ship has two entrances, you can always go around the back to clear the whole thing, which is... annoying. If you don't mind being patient, leaving the Aurora and doing other things for awhile will reset the wreck, allowing you to come back later and potentially be able to repair the doors then.
The codes for the ship are:
Cabin No. 1: 1869 Captain's Quarters: 2679 Cargo Bay: 1454 Lab Access: 6483 Time to go down
With the Aurora repaired you have the ability to wear things other than the lead suit, so it's time to chuck that in the trash 'cuz you won't need it again. It's time to get the outer wrecks in the zones beyond the shallows and
hoo boy ain't that gonna be an experience.
The cyclops is your friend here. But what's this, you don't have a cyclops? Well, that's okay. You may have found one of the engine fragments on the aurora in the cargo bay but if you missed it, it's not really a big deal. Your next objective to build one is to go explore
mushroom forest and the underwater floating islands for the fragments you'll need. If you've been following your radio signals you've probably been to the aurora rendezvous point by now, but if not, take the time to go thoroughly explore that island. One of the PDAs you need to find the next place is
not at the degasi base, but on one of the paths of the island near an arch of rock. You'll need to explore the island thoroughly to find it. Make sure to scan everything and bring back plant samples if you have a seabase.
You can use plant pots to keep food trees on your cyclops for easy access to food without worrying about curing everything all the time. Once you have the cyclops, you need to take the time to upgrade your seamoth to depth so you can explore the various wrecks, supplement your PDA database and establish yourself properly for long-term operations. At this point in the game you should be aiming for or already have:
A seabase, even a basic one. A couple corridors with lockers are invaluable for storage and operations and the scanner room is MISSION CRITICAL. If you haven't built one yet, get on that! A seamoth, either at or being upgraded to 500m depth Knife, flashlight, repair gun, seaglide, scanner, laser cutter, propulsion or repulsion cannon, rebreather Be sure to check everything, then check it again! It's easy to miss things on the island. Be sure to check the buildings on the tops of the hills there too. Although it would be nice to be able to plant land beacons (hint hint, Unknown Worlds), it's not feasible for marking out
the precursor gate on the floating island so unfortunately, it's not of much use unless you have your base on one island or the other. I don't recommend the floating island for this for reasons which will become apparent later in the game.
Looking into the abyss
If you've explored most of or all of the wrecks and no longer have missing technology, it's time to go deeper. If you've been following your PDA signals you need to check out the degasi bases and follow their story, as they lead you to a large, deep cave which is the path to deeper places you need to explore.
There are several inlets to the place you need to reach.
Northern Bulb Zone where it meets Mountains has a large entrance. Blood Kelp Zone and Trench both have entrances. The last one is in deep grand reef, where the final Degasi base is. I personally recommend either
Deep Grand Reef or
Bulb Zone but the latter has the most accessibility.
Raiding the final Degasi Base before exploring this cave system will get you
the orange precursor key which you'll need to access something hidden at
the southern end of the caves near blood kelp trench's entrance. While working down here I strongly recommend making liberal use of beacons as navigational guides if you're new to this place. It is VERY confusing and looks very same-y if you haven't spend a lot of time here.
Deep inside the caves you'll come upon a chamber with a massive skull sitting on a chunk of land in the middle and access to a slightly lower part of the cave system which is
not green. This is the
Cove Tree Cave and the brine there will not hurt you the way the green brine does. This leaves you able to free dive there to gather materials without needing to rely on your prawn.
This chamber with the skull is, in fact, the central chamber of Lost River. It is an excellent place for building a scanner station and the entire area is ludicrously rich in resources. It's a perfect place to stock up and catch up any upgrades, tools or devices you may be lacking so far. You'll want the resource stocks for later and honestly, it's just a really cool place to have a base in general.
The
Disease Research Facility is in the north-eastern arm of Lost River, accessible through the
Bulb Zone entrance. A juvenile ghost leviathan guards the path but as with most leviathans, operating in silent running and staying above or below it while sticking to the cave walls will get you by without any issue. If they do notice you, just pop a decoy, go full speed for about 5-8 seconds and then drop the engine to low and stay in silent running until you get far enough for the big ugly to stop bothering you.
The southern part of Lost River holds a large chamber with a
ghost leviathan juvenile and houses another rather large skeleton. This area in particular is rich in large ore deposits and
crystallized sulfur that you'll be needing for some big upgrades.
By the way, remember the cyclops shield? By now you're probably noticing that using the auxiliary functions on the cyclops eats a lot of power. Redundant power cells are your friend and if you feel you're worried about power costs while exploring, you lose nothing by having a buttload of spare power cells. It can pay off, being able to spam the shield for awhile and run away.
You'll want that shield for what's coming next.
Once More Unto The Deep
By now you've probably explored Lost River a bit and you're wondering where to go from here. If you've built a scanner room in the central chamber, you'll have noticed that the scanner, when at full range, shows a chamber below Lost River.
This is the inactive lava zone and it is here your answers lay.
You have two access points to reach this chamber. The
North-east arm past the
disease research facility and the
cove tree caves. Both entrances are equally difficult to get through but the first one feels more open, if you don't mind the ghost leviathan circling around above the opening.
This chamber is rich with even more valuable resources, if you somehow haven't got enough already. The
cove tree cave entrance leads to the western part of the ILZ chamber. The
North-east entrance leads to the north edge of the chamber. The chamber itself is rather oval-shaped, with the western edge of it relatively empty and the eastern part containing a massive lava bubble.
If you wander around down here long enough the PDA will prompt you to take a look at that bubble a bit more closely.
You will need two purple precursor keys to access the facility inside. Now that you're down here you'll notice there's a fair number of warpers, crimson rays (who are harmless) and leech-like things which will attach to the hull of your ship and drain power. That sounds like a problem, doesn't it?
Don't worry though, we got you covered. Once you're down here, go grab some kyanite and you can build the
cyclops thermal reactor which pretty much eliminates the whole running out of power problem. The shield is a great way to
get the leeches off your hull at the same time.
As for the leviathan,
the sea dragon isn't actually a whole lot of threat. It might spit fire at you and is capable of picking up and biting the prawn but will mostly ignore you if you don't go hanging out in front of it.
With that said, treat it like any other leviathan while in the cyclops. Drive slow, keep an eye on it and if it gets curious, drop a decoy and move away ASAP. Cutting your engines once you've gotten a little distance will almost always make them lose interest.
But Wait, There's More!
If you've explored the inner depths of the lava bubble, then
you have the blue key, ion battery plans and have opened the portal to the QEP. Great! Now coming down here in the prawn isn't a big deal and you don't have to drive the cyclops all the way down here to go grab resources. A small scanner base down here would be great for quickly finding what you need.
As you can probably guess, there's an even deeper chamber than this, which is the active lava zone. You can find the entrance by following the lava flows around the ILZ and keeping an eye on the floor. You'll find a large space big enough for the cyclops to lower down into.
Down here you'll find 2 sea dragons to avoid, so don't you get conservative with your power. By now you'll probably have built ion power cells and those can run your shield and sonar together for a full 5 minutes with silent running going so don't be shy about using them!
Getting into the
alien base down here will require
two blue keys, one for accessing the facility, the other for accessing the inner facility. It is here you will find the
ion cube fabricator which requires the prawn. You can use this to
open the warp gates in the facility.
Six ion cubes in total are required for this. Four for the warp gates on the upper floor and two in the Sea Emperors tank. One of these leads back to the upper floor, if you find you're struggling to get back out. This gate in particular is about halfway up the tank at the back and sits on a large ledge. An ion cube is provided to activate it, giving you a way to walk out of the tank if you find you're struggling to get out.
And... that's pretty much it, really. After that encounter you'll know where to go and what to do. The paths laid out for you in
the final facility lead you to the places you need to go to find the things you require.
Tips and tricks
- Keep floaters in your cyclops. When you're operating above 500m, running out of power, floaters will allow you to passively bring your ship to the surface without power expense so that you can resupply it. This is pretty much a last ditch move but it never hurts to be prepared.
- You can fit up to 8 basic plant pots in an observatory, which will grant you twice the amount of growing space as an indoor grow bed for the same amount of floor space while also making the crops more easily accessible.
- The engine comparment of the cyclops has a lower deck behind the vehicle bay which everybody ignores, but it's a great spot for plant shelves and marble melons for food security.
- Load your vehicles. Dedicate storage in them to supplies. Water, food, medkits, beacons, flares (bonesharks and crabsquids react to them) and spare power supplies for the vehicles. Keep this kit supplied and you will never be caught unprepared for an 'oh crap' situation.
- Okay, so you don't want to give up inventory space for your vehicles. The next best thing is then to fill a watertight locker or two with food, water, medpacks and maybe a couple spare batteries and power cells, then drop them someplace with a beacon next to them. Do this a dozen times in random spots around the map as you travel and now you have emergency caches you can access if you get into trouble.
- When you reach the point where materials gathering is easy, consider creating vehicle-creation drop points. 2-3 spots on the map with a mobile vehicle bay, a couple lockers with everything you need for a new seamoth and some basic supplies. If you lose your vehicle, it's a lot easier to make a replacement and get the mats than to get the mats to make a replacement.
- The propulsion gun is your friend. Use it to grab items to pick up, use it to grab cave crawlers and yeet them into low orbit, use it to pick up rocks and fling them at things you particularly don't like. Use it to collect gas pods from gasopods without getting hit by the cloud. Use it to move debris in wrecks. Bring a spare battery specifically for it because flinging things around uses a lot of power but the sheer utility of the tool makes it worth the cost.
- You'll be tempted to deck your seamoth out with all the toys but the truth is once you have the prawn, it's obsolete. Don't fall into the temptation of continuing to build tons of upgrades for it unless you plan to use it for a fast-fetch vehicle for things you need from far away. However, with that said, the seamoth is really the superior vehicle for wreck-diving.
- Keeping a second air tank in your inventory and swapping them mid-dive is a perfectly viable option. However, the tanks only refill when wearing them, so make sure to switch again once you're back in breathing space. This can and will save you when wreck diving and two ultra high quality tanks equals 450 seconds of air in total, or 7m30s of air.
- Speaking of air, you can use the air bladders alternate use key (F on PC - the same button for self-scanning) to get a few seconds of air out of it into your tank. It's not much - 20 seconds or so - but sometimes, that little bit extra can save your life if you're just out of reach of your vehicle.
- You can collect flora and fauna samples as you progress through the game and have a garden base specifically for growing plant samples from around the crater. Obviously this looks really nice (creepvine in an alien tank under the floor provides the room in your base with a nice golden glow) but is also useful later.
- SCANNER ROOMS. SERIOUSLY PEOPLE. If you're struggling to find the magnetite, go to Jellyshroom. If you're struggling to find Jellyshroom, always remember that lifepod 17 is directly next to one of its exit points. The range upgrades are incredibly important and the HUD chip makes the whole thing work.
- Farm supplies! You don't need to work or power anything to grow crops. Consider dropping a foundation with some growbeds, a beacon and your farmables (gel sack, creepvine seeds, creepvine samples, acid mushroom, blood oil and deepshrooms). Now you can stock up on things like batteries, rubber, lubricant, benzene, polyaniline. Keep a few of these crops in your cyclops for planting in new spots and never run out of the stuff you need while keeping your home base nice and lag free.
- Creature decoys can be deployed both by hand and by prawn propulsion arm, which lets you pull items out of your inventory to 'throw'. You can also do this with the propulsion cannon by using the F key (the alternate tool use button, the same one you use to self-scan, for all you console folks).
- Turning off your engines greatly reduces the chance of a leviathan damaging the cyclops, even if it's right on top of you. Moving is what gets their attention. If one is swimming near the sub, cut all engines and just wait patiently for it to get a little distance, then silent running and max speed for a few seconds. Pop a decoy for good measure if you want to make absolutely sure.
- You can access the right side of the Aurora relatively safely by going south to Crag Zone and then banking east into the deeper parts of crash zone. Most of the reapers are up by the ship, sticking to the bottom will keep you relatively safe and net you as much titanium as you will ever need.
- Blood kelp zone, the sea treader wreck and the meteor crater in Dunes all have secrets that you may find interesting.
- Remember the Bleeders in the reactor room of the Aurora? Bring a grav trap along - they're cheap, it's disposable - and enter through the top door by climbing along the wreckage up there. Pop the grav trap in the reactor room and kill one of them with the propulsion cannon - the others will come for the body and be stuck in the trap, making picking them off much, much easier than it would be trying to find them all individually. You can just leave the trap behind. If you have the stasis gun, you can wait for them to stack up in the grav trap, stun them, then drop gas pods amidst the several bleeders and watch them get bodied.
- Gas pods 'o doom also work against leviathans. They work against EVERYTHING. You just need a lot of them, but getting a lot of them is really easy with the propulsion cannon (which can fire them too, by the way).
- Reefback barnacles are a good source of copper and silver, but beware the tiger plants on their backs. If you have a reinforced dive suit, tiger plants can't hurt you, but without one they're a pain. You can yeet them with the propulsion cannon. That trick works for drooping stingers too.
- Beacons everywhere. No seriously, everywhere. You'd be amazed how few people use them as much as they ought to be used.
- Eastern red grass plains has deep caves with a type of plant which can only be found in a few select spots on the map. Bulb Zone's lifepod has caves with some nearby and the Dunes also has some, but a Reaper is guarding them. If you do manage to find the spot though, it's GREAT for rubies!
- Scanner room cameras are a good way to keep track of nearby leviathans. They also force the terrain to load, which is required for the scanner room to actually pick things up. Stalkers will snag the cameras and move them around, but they're pretty useful for quickly getting the scanner room working right. The wildlife ignores the cameras too, so if you want a really nice picture of some creature you really hate getting close to, they're a great way to get it.
- Breed some stalkers, release them outside your base next to a pile of metal scrap and never worry about finding teeth for glass again. Barring that? Drop a random beacon in the kelp forest and wait for a stalker to collect it, follow it back to their stash and drop a grav trap.
- Light sticks can be good for wreck diving, as are flares. Flares provide much better lighting in large open spaces than the flashlight or seaglide. It makes them a good alternative to the flashlight in the early game.
DO NOT PARK YOUR SEAMOTH NEAR THE BEACHES. DO NOT PARK YOUR SEAMOTH NEAR THE BEACHES. DO NOT PARK YOUR SEAMOTH NEAR THE BEACHES.
- The following is a list of zones where one can find particular ores. It isn't a complete list, but will allow you to find everything you need in a timely fashion:
Lithium -
Jellyshroom, Bulb Zone, Mushroom Forest, Lost River Loose Lithium -
Mushroom Forest, Mountains, Grand Reef, Shale, lost river Magnetite -
Jellyshroom is the only biome with large nodes Loose Magnetite -
Jellyshroom, mountains, cove tree cave, blood kelp zone, lost river Rubies -
Dunes, Spare Reef Caves, Lost River, Grand Reef, Underwater Islands Diamonds -
Lost River, Shale, Inactive Lava Zone, Sea Treader Path, sometimes caves Table Coral -
Shallows, Lost River Copper -
Mushroom forest, blood kelp zone, bulb zone, lost river, limestone, Inactive Lava Zone Silver -
Crag Zone, Mountains, Lost River, sandstone, Inactive Lava Zone Gold -
Jellyshroom, Blood Kelp Zone, Lost River, sandstone, shale Lead -
Sandstone, mountains, crash zone, lost river, Inactive Lava Zone Titanium -
Crash Zone, Dunes, Limestone, Lost River, Inactive Lava Zone Metal Salvage -
Crash Zone, Crag Zone, Kelp Forest Kyanite -
Inactive Lava Zone Crystalline Sulfur -
Lost River Nickel -
Lost River Uraninite -
Blood Kelp Zone, Blood Kelp Trench, Lost River, Inactive Lava Zone, Grand Reef Quartz -
Dunes, Crag Zone, Lost River, Inactive Lava Zone, Red Grassy Plains If you're reading this guide and have any suggestions for additional information, feel free to share them for the next iteration.
Good luck, survivor!
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2023.05.29 22:25 packanimals Early birthday gifs from my bf!
2023.05.29 22:18 Frau_Aeron 33 [F4R] California/Anywhere- Art friends, writing buddies, fantasy and anime
Right off the bat. If you do NOT like drawing/painting/sketching and original characters/writing random stuff I don’t think we’re gonna get along. I’m looking for a creative friendship. We wouldn’t have to draw everyday, but it’s be nice to just talk shop and stuff.
Bi and poly with a partner. Not looking to date right now.
So what do I like? Museums, art stuff, weird topics like aliens; true crime; looking at whether I should get that book about trees during the medieval times (it’s a mythology thing). I wanted to be a character designeillustrator and I still do. I really liked the graphic design stuff that’s out for aerospace stuff! Other than that I really like anime and a manga, and video games.
Games I’ve finished currently. Breath of the Wild and Jedi Survivor. Still gotta finish Plague, the first one anyway. Oh, and Kingdom Come Deliverance!! Still gotta finish that too. I still have the Atelier Ryza trilogy to do too.
I don’t watch much tv? I started watching Unicorn Warriors Eternal, still haven’t finished Primal (it turns into sad boi hours for me and my partner watch some eps). Anime I like falls into some shounen or seinen stuff. I don’t like Bleach or MHA, HxH really wasn’t my jam either. I did like Yuyu Hakusho and DBZ growing up. I got into Gundam again (I have some models I need to build too). JJK, Vinland Saga, are more in my alley. I did like Ghost in the shell too. There’s a lot of stuff I like, lol.
Still trying to find time to read more books. I like Sanderson’s stuff. I tried reading ‘Isolate’ kind of like a steampunk thing about empathy that can kill? It didn’t click with me. I have the first book of Dune and Earthsea on audio and have been enjoying that. I mostly collect art books. Sword and magic stuff is more up my alley.
Writing wise… I write random snippets about whatever character pops up into my mind. I like romance and fantasy stuff, slice of life. I used to write KH fanfic when I was younger, lol.
I have DnD a characters that I’ll never use again. Had too many bad moments where I didn’t click with the groups (somehow it was always just others arguing with the DM). Still liked it for a bit. I love the dice I have, lol.
Uuuuuh? I’m just looking for someone that related to some things above I guess. Art friends honestly would be nice. I love getting to draw other people’s characters. Growing up I wanted to be an elf, or a werewolf lol.
The only thing I ask is that you not vent to me about problems. I got out of a bad friendship recently where that’s all they did and it made me always walk on eggshells.
Just be yourself! Has anyone else seen I Think You Should Leave?
submitted by
Frau_Aeron to
r4r [link] [comments]
2023.05.29 22:02 IceQueenWeiss Selling epic games account + coupon 25% expire june 15
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2023.05.29 22:00 mythologicalaccords Gandalf's Fireworks - A Display of Memories of HIS Past (His Geras→His Old Age)
The reason why I assume the Fireworks to be memories of his past wandering Middle-earth, is because of the last firework he lets off. A red and gold dragon which spreads terror and fear upon the Hobbits and then EXPLODES. This can be none other than Smaug and his slaying by Bard the Bowman.
Enjoy this read and enjoy the memories Gandalf collected from his Geras (Old Age) being alongside Men and Elves. Bearing our Grief, Bearing our Woes... and yet teaching Pity and Mercy on those who wish to do Evil.
"The fireworks were by Gandalf: they were not only brought by him, but designed and made by him**; and the special effects, set pieces, and flights of rockets were let off by** him. But there was also a generous distribution of squibs, crackers, backarappers, sparklers, torches, dwarf-candles, elf-fountains, goblin-barkers and thunder-claps. They were all superb. The art of Gandalf improved with age (Gêras→Old Age).
- The Nightingales of Melian?
There were rockets like a flight of scintillating birds singing with sweet voices.
- Two-Trees of Valinor being destroyed by Melkor & Ungoliant?
There were green trees with trunks of dark smoke: their leaves opened like a whole spring unfolding in a moment, and their shining branches dropped glowing flowers down upon the astonished hobbits, disappearing with a sweet scent just before they touched their upturned faces.
3.
There were fountains of butterflies that flew glittering into the trees;
- The Eagles of Manwe warning the Numenoreans and then Earendil sailing to Valinor on Vingilote?
there were pillars of coloured fires that rose and turned into eagles, or sailing ships, or a phalanx of flying swans;
- End of the 2nd Age, perhaps the Apocalypse?
there was a red thunderstorm and a shower of yellow rain;
- Sauron raising his Army in the 3rd Age?
there was a forest of silver spears that sprang suddenly into the air with a yell like an embattled army, and came down again into the Water with a hiss like a hundred hot snakes.
7. Smaug coming out from the Lonely Mountain and being slain by Bard the Bowman. This was witnessed by Bilbo and is why it honoured him. And there was also one last surprise, in honour of Bilbo, and it startled the hobbits exceedingly, as Gandalf intended. The lights went out. A great smoke went up. It shaped itself like a mountain seen in the distance, and began to glow at the summit. It spouted green and scarlet flames. Out flew a red-golden dragon – not life-size, but terribly life-like: fire came from his jaws, his eyes glared down; there was a roar, and he whizzed three times over the heads of the crowd. They all ducked, and many fell flat on their faces. The dragon passed like an express train, turned a somersault, and burst over Bywater with a deafening explosion.
There you have it! Gandalf shooting Fireworks as memories of his past (Geras the Old Age & Gelos the Laughter being shared).
What do you think the Fireworks represented?
submitted by
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2023.05.29 21:55 Amorbius320 Minecraft crafting is glitched in my modpack and crashes.
I had recently made a modpack with the curseforge app 1.19.2 forge and it had been working fine for a while but as soon as i tried to add a few more mods the crafting table started to crash my game whenever trying to craft anything.
Those mods you see in the image are the new ones i had added that started this issue, i think as it had started to occur as soon as i added those, even then the issue still occurs when removed tho.
Here's a part of the latest log if it helps.
-- System Details --
Details:
Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 2375111968 bytes (2265 MiB) / 4294967296 bytes (4096 MiB) up to 4294967296 bytes (4096 MiB) CPUs: 4 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz Identifier: Intel64 Family 6 Model 60 Stepping 3 Microarchitecture: Haswell (Client) Frequency (GHz): 2.99 Number of physical packages: 1 Number of physical CPUs: 4 Number of logical CPUs: 4 Graphics card #0 name: Intel(R) HD Graphics 4600 Graphics card #0 vendor: Intel Corporation (0x8086) Graphics card #0 VRAM (MB): 1024.00 Graphics card #0 deviceId: 0x0412 Graphics card #0 versionInfo: DriverVersion=20.19.15.5171 Memory slot #0 capacity (MB): 4096.00 Memory slot #0 clockSpeed (GHz): 1.60 Memory slot #0 type: DDR3 Memory slot #1 capacity (MB): 4096.00 Memory slot #1 clockSpeed (GHz): 1.60 Memory slot #1 type: DDR3 Virtual memory max (MB): 18197.19 Virtual memory used (MB): 12912.94 Swap memory total (MB): 10116.33 Swap memory used (MB): 1018.00 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m Loaded Shaderpack: (off) Server Running: true Player Count: 1 / 8; \[ServerPlayer\['DaBandit\_'/770, l='ServerWorld minecraft:overworld Dabandit', x=85.52, y=82.00, z=7.14\]\] Data Packs: vanilla, mod:treechop (incompatible), mod:skyvillages, mod:betterdungeons, mod:notenoughcrashes (incompatible), mod:fastload (incompatible), mod:infernalexp, mod:underground\_villages, mod:sophisticatedstorage (incompatible), mod:jei (incompatible), mod:visualworkbench (incompatible), mod:paragon, mod:betteroceanmonuments, mod:libraryferret, mod:infinite\_abyss, mod:dynamiclights (incompatible), mod:stalwart\_dungeons, mod:incendium, mod:sophisticatedcore (incompatible), mod:rubidium (incompatible), mod:fallingleaves (incompatible), mod:clumps (incompatible), mod:citadel, mod:yungsapi, mod:mixinextras (incompatible), mod:betterdeserttemples, mod:hopour, mod:bygonenether, mod:netherdepthsupgrade (incompatible), mod:immersive\_portals (incompatible), mod:advancementtrophies, mod:imst, mod:betterfortresses, mod:missingwilds (incompatible), mod:cloth\_config (incompatible), mod:advancementplaques (incompatible), mod:smoothchunk (incompatible), mod:farmersdelight (incompatible), mod:repurposed\_structures, mod:terrablender, mod:regions\_unexplored, mod:endrem, mod:hoporp, mod:nethersdelight (incompatible), mod:notenoughanimations (incompatible), mod:cataclysm (incompatible), mod:iceberg (incompatible), mod:flywheel (incompatible), mod:create, mod:patchouli (incompatible), mod:oculus (incompatible), mod:collective, mod:advancednetherite, mod:lexicon, mod:immersive\_paintings (incompatible), mod:canary, mod:chunkpregen (incompatible), mod:eatinganimation (incompatible), mod:forge, mod:deeperdarker, mod:aiimprovements, mod:puzzleslib (incompatible), mod:bettermineshafts, mod:geckolib3 (incompatible), mod:phenomena, mod:shieldexp (incompatible), mod:friendsandfoes (incompatible), mod:twilightforest (incompatible), mod:dungeons\_arise, mod:ferritecore (incompatible), mod:cosmeticarmorreworked (incompatible), mod:graveyard (incompatible), mod:insanelib, mod:configured (incompatible), mod:dungeoncrawl, mod:sophisticatedbackpacks (incompatible), mod:progressivebosses (incompatible), mod:explorerscompass (incompatible), mod:brutalbosses (incompatible), mod:gravestone (incompatible), mod:alexsmobs (incompatible), mod:naturescompass (incompatible), mod:robs\_floating\_islands, mod:resourcefulconfig, mod:creeperoverhaul (incompatible), mod:entitycollisionfpsfix (incompatible), mod:placebo (incompatible), mod:create\_dragon\_lib, mod:architectury (incompatible), mod:jadeaddons (incompatible), mod:ftblibrary (incompatible), mod:ftbteams (incompatible), mod:itemfilters (incompatible), mod:fastsuite (incompatible), mod:decorative\_blocks (incompatible), mod:radon (incompatible), mod:moonlight (incompatible), mod:jade (incompatible), mod:inventorio (incompatible), mod:kotlinforforge (incompatible), mod:railways (incompatible), mod:fastfurnace (incompatible), mod:create\_enchantment\_industry (incompatible), mod:quarkoddities (incompatible), mod:autoreglib (incompatible), mod:quark (incompatible), mod:xaeroworldmap, mod:xaerominimap, mod:entityculling, mod:konkrete (incompatible), mod:justzoom (incompatible), mod:majruszsdifficulty, mod:enlightened\_end, mod:mlib, mod:connectivity (incompatible), mod:prism, mod:bookshelf (incompatible), mod:fpsreducer, mod:curios, mod:cherishedworlds, mod:enchdesc (incompatible), mod:effective\_fg (incompatible) World Generation: Stable Type: Integrated Server (map\_client.txt) Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge' Launched Version: forge-43.2.11 Client Crashes Since Restart: 0 Integrated Server Crashes Since Restart: 2 ModLauncher: 10.0.8+10.0.8+main.0ef7e830 ModLauncher launch target: forgeclient ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.3.jar eventbus PLUGINSERVICE fmlloader-1.19.2-43.2.11.jar slf4jfixer PLUGINSERVICE fmlloader-1.19.2-43.2.11.jar object\_holder\_definalize PLUGINSERVICE fmlloader-1.19.2-43.2.11.jar runtime\_enum\_extender PLUGINSERVICE fmlloader-1.19.2-43.2.11.jar capability\_token\_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.19.2-43.2.11.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.8.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.8.jar fml TRANSFORMATIONSERVICE FML Language Providers: [email protected] [email protected] [email protected] [email protected] Mod List: TreeChop-1.19.2-forge-0.17.8a.jar HT's TreeChop treechop 0.17.8a DONE Manifest: NOSIGNATURE SkyVillages-1.0.1-1.19-forge-release.jar Sky Villages skyvillages 1.0.1-1.19-forge DONE Manifest: NOSIGNATURE YungsBetterDungeons-1.19.2-Forge-3.2.2.jar YUNG's Better Dungeons betterdungeons 1.19.2-Forge-3.2.2 DONE Manifest: NOSIGNATURE notenoughcrashes-4.2.1+1.19.2-forge.jar Not Enough Crashes notenoughcrashes 4.2.1+1.19.2 DONE Manifest: NOSIGNATURE infernal-expansion-1.19.2-2.5.3.jar Infernal Expansion infernalexp 2.5.1 DONE Manifest: NOSIGNATURE UndergroundVillages-1.19.2-1.2.0.jar Underground Villages Mod underground\_villages 1.2.0 DONE Manifest: NOSIGNATURE majruszs-difficulty-1.19.2-1.7.3.jar Majrusz's Progressive Difficulmajruszsdifficulty 1.7.3 DONE Manifest: NOSIGNATURE paragon-forge-1.0.3b-1.19x.jar Paragon paragon 1.0.3 DONE Manifest: NOSIGNATURE YungsBetterOceanMonuments-1.19.2-Forge-2.1.0.jar YUNG's Better Ocean Monuments betteroceanmonuments 1.19.2-Forge-2.1.0 DONE Manifest: NOSIGNATURE Infinite+Abyss+1.19.2+version+1.4.1.jar Infinite Abyss infinite\_abyss 1.4.1 DONE Manifest: NOSIGNATURE Entity\_Collision\_FPS\_Fix-forge-1.19-2.0.0.0.jar Entity Collision FPS Fix entitycollisionfpsfix [2.0.0.0](https://2.0.0.0)DONE Manifest: NOSIGNATURE connectivity-1.19.2-4.2.jar Connectivity Mod connectivity 1.19.2-4.2 DONE Manifest: NOSIGNATURE dynamiclights-1.19.2.1.jar Dynamic Lights dynamiclights [1.19.2.1](https://1.19.2.1)DONE Manifest: NOSIGNATURE stalwart-dungeons-1.19.2-1.2.8.jar Stalwart Dungeons stalwart\_dungeons 1.2.8 DONE Manifest: NOSIGNATURE Incendium\_1.19.3\_v5.1.6.jar Incendium incendium 5.1.6 DONE Manifest: NOSIGNATURE sophisticatedcore-1.19.2-0.5.57.275.jar Sophisticated Core sophisticatedcore 1.19.2-0.5.57.275 DONE Manifest: NOSIGNATURE rubidium-0.6.2a.jar Rubidium rubidium 0.6.2a DONE Manifest: NOSIGNATURE InsaneLib-1.7.5-mc1.19.2.jar InsaneLib insanelib 1.7.5 DONE Manifest: NOSIGNATURE XaerosWorldMap\_1.30.2\_Forge\_1.19.1.jar Xaero's World Map xaeroworldmap 1.30.2 DONE Manifest: NOSIGNATURE Prism-1.19.1-1.0.2.jar Prism prism 1.0.2 DONE Manifest: NOSIGNATURE Placebo-1.19.2-7.1.5.jar Placebo placebo 7.1.5 DONE Manifest: NOSIGNATURE citadel-2.1.3-1.19.jar Citadel citadel 2.1.3 DONE Manifest: NOSIGNATURE alexsmobs-1.21.1.jar Alex's Mobs alexsmobs 1.21.1 DONE Manifest: NOSIGNATURE YungsApi-1.19.2-Forge-3.8.9.jar YUNG's API yungsapi 1.19.2-Forge-3.8.9 DONE Manifest: NOSIGNATURE mixinextras-forge-0.2.0-beta.6.jar MixinExtras mixinextras 0.2.0-beta.6 DONE Manifest: NOSIGNATURE Bookshelf-Forge-1.19.2-16.2.18.jar Bookshelf bookshelf 16.2.18 DONE Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 sophisticatedbackpacks-1.19.2-3.18.45.819.jar Sophisticated Backpacks sophisticatedbackpacks 1.19.2-3.18.45.819 DONE Manifest: NOSIGNATURE create\_dragon\_lib-1.19.2-1.1.2.jar Create: Dragon Lib create\_dragon\_lib 1.1.2 DONE Manifest: NOSIGNATURE ProgressiveBosses-3.7.5-mc1.19.2.jar Progressive Bosses progressivebosses 3.7.5 DONE Manifest: NOSIGNATURE bygonenether-1.2.2-1.19.2.jar Bygone Nether bygonenether 1.2.2 DONE Manifest: NOSIGNATURE FpsReducer2-forge-1.19.2-2.1.jar FPS Reducer fpsreducer 1.19.2-2.1 DONE Manifest: NOSIGNATURE advancementtrophies-2.2-1.19.2-forge.jar AdvancementTrophies advancementtrophies 2.2 DONE Manifest: NOSIGNATURE ShieldExpansion-1.19.2-1.1.6.jar Shield Expansion shieldexp 1.1.6 DONE Manifest: NOSIGNATURE YungsBetterNetherFortresses-1.19.2-Forge-1.0.5.jarYUNG's Better Nether Fortressebetterfortresses 1.19.2-Forge-1.0.5 DONE Manifest: NOSIGNATURE cloth-config-8.2.88-forge.jar Cloth Config v8 API cloth\_config 8.2.88 DONE Manifest: NOSIGNATURE twilightforest-1.19.2-4.2.1518-universal.jar The Twilight Forest twilightforest 4.2.1518 DONE Manifest: NOSIGNATURE konkrete\_forge\_1.6.1\_MC\_1.19-1.19.2.jar Konkrete konkrete 1.6.1 DONE Manifest: NOSIGNATURE AdvancementPlaques-1.19.2-1.4.7.jar Advancement Plaques advancementplaques 1.4.7 DONE Manifest: NOSIGNATURE FarmersDelight-1.19-1.2.1.jar Farmer's Delight farmersdelight 1.19-1.2.1 DONE Manifest: NOSIGNATURE repurposed\_structures\_forge-6.3.24+1.19.2.jar Repurposed Structures repurposed\_structures 6.3.24+1.19.2 DONE Manifest: NOSIGNATURE endrem\_forge-5.2.1-R-1.19.X.jar End Remastered endrem 5.2.1-R-1.19.2 DONE Manifest: NOSIGNATURE resourcefulconfig-forge-1.19.2-1.0.20.jar Resourcefulconfig resourcefulconfig 1.0.20 DONE Manifest: NOSIGNATURE L\_Enders\_Cataclysm-0.84-1.19.2.jar Cataclysm Mod cataclysm 1.0 DONE Manifest: NOSIGNATURE curios-forge-1.19.2-5.1.4.1.jar Curios API curios 1.19.2-5.1.4.1 DONE Manifest: NOSIGNATURE Patchouli-1.19.2-77.jar Patchouli patchouli 1.19.2-77 DONE Manifest: NOSIGNATURE oculus-mc1.19.2-1.2.8a.jar Oculus oculus 1.2.8a DONE Manifest: NOSIGNATURE collective-1.19.2-6.53.jar Collective collective 6.53 DONE Manifest: NOSIGNATURE advancednetherite-1.14.7-1.19.2.jar Advanced Netherite advancednetherite 1.14.7 DONE Manifest: NOSIGNATURE Lexicon-1.19.2-(v.1.4.2).jar Lexicon lexicon 1.4.2 DONE Manifest: NOSIGNATURE Chunk Pregenerator-1.19-4.3.0.jar Chunk Pregenerator chunkpregen 1.19-4.3.0 DONE Manifest: NOSIGNATURE eatinganimation-1.19-3.2.0.jar Eating Animation eatinganimation 3.0.0 DONE Manifest: NOSIGNATURE deeperdarker-forge-1.1.3-forge.jar Deeper and Darker deeperdarker 1.1.3 DONE Manifest: NOSIGNATURE architectury-6.5.85-forge.jar Architectury architectury 6.5.85 DONE Manifest: NOSIGNATURE AI-Improvements-1.19.2-0.5.2.jar AI-Improvements aiimprovements 0.5.2 DONE Manifest: NOSIGNATURE cherishedworlds-forge-6.0.5+1.19.4.jar Cherished Worlds cherishedworlds 6.0.5+1.19.4 DONE Manifest: NOSIGNATURE JadeAddons-1.19.2-forge-3.4.0.jar Jade Addons jadeaddons 3.4.0 DONE Manifest: NOSIGNATURE YungsBetterMineshafts-1.19.2-Forge-3.2.0.jar YUNG's Better Mineshafts bettermineshafts 1.19.2-Forge-3.2.0 DONE Manifest: NOSIGNATURE geckolib-forge-1.19-3.1.40.jar GeckoLib geckolib3 3.1.40 DONE Manifest: NOSIGNATURE Phenomena-2.1.4-1.19.2.jar Phenomena Structures phenomena 2.1.4-1.19.2 DONE Manifest: NOSIGNATURE QuarkOddities-1.18.jar Quark Oddities quarkoddities 1.18 DONE Manifest: NOSIGNATURE Fastload-Reforged-2.6.9+1.19.2.jar Fastload fastload 2.6.9+1.19.2 DONE Manifest: NOSIGNATURE ftb-library-forge-1902.3.15-build.188.jar FTB Library ftblibrary 1902.3.15-build.188 DONE Manifest: NOSIGNATURE ftb-teams-forge-1902.2.12-build.95.jar FTB Teams ftbteams 1902.2.12-build.95 DONE Manifest: NOSIGNATURE sophisticatedstorage-1.19.2-0.7.8.366.jar Sophisticated Storage sophisticatedstorage 1.19.2-0.7.8.366 DONE Manifest: NOSIGNATURE item-filters-forge-1902.2.9-build.46.jar Item Filters itemfilters 1902.2.9-build.46 DONE Manifest: NOSIGNATURE jei-1.19.2-forge-11.6.0.1015.jar Just Enough Items jei 11.6.0.1015 DONE Manifest: NOSIGNATURE VisualWorkbench-v4.2.4-1.19.2-Forge.jar Visual Workbench visualworkbench 4.2.4 DONE Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a The\_Graveyard\_2.5.1\_(FORGE)\_for\_1.19.2.jar The Graveyard graveyard 2.5.1 DONE Manifest: NOSIGNATURE libraryferret-forge-1.19.2-4.0.0.jar Library ferret libraryferret 4.0.0 DONE Manifest: NOSIGNATURE enlightend-1.19.2-v5.0.0.1.jar Enlightend enlightened\_end [4.1.0.0](https://4.1.0.0)DONE Manifest: NOSIGNATURE Fallingleaves-1.19.1-1.3.1.jar Falling Leaves fallingleaves 1.3.1 DONE Manifest: NOSIGNATURE FastSuite-1.19.2-4.1.0.jar Fast Suite fastsuite 4.1.0 DONE Manifest: NOSIGNATURE Clumps-forge-1.19.2-9.0.0+14.jar Clumps clumps 9.0.0+14 DONE Manifest: NOSIGNATURE NaturesCompass-1.19.2-1.10.0-forge.jar Nature's Compass naturescompass 1.19.2-1.10.0-forge DONE Manifest: NOSIGNATURE configured-2.1.1-1.19.2.jar Configured configured 2.1.1 DONE Manifest: NOSIGNATURE Decorative Blocks-forge-1.19.2-3.0.0.jar Decorative Blocks decorative\_blocks 3.0.0 DONE Manifest: NOSIGNATURE DungeonCrawl-1.19-2.3.12.jar Dungeon Crawl dungeoncrawl 2.3.12 DONE Manifest: NOSIGNATURE YungsBetterDesertTemples-1.19.2-Forge-2.2.0.jar YUNG's Better Desert Temples betterdeserttemples 1.19.2-Forge-2.2.0 DONE Manifest: NOSIGNATURE HopoBetterUnderwaterRuins-\[1.19-1.19.3\]-1.1.1.jar HopoBetterUnderwaterRuins hopour 1.1.1 DONE Manifest: NOSIGNATURE ExplorersCompass-1.19.2-1.3.0-forge.jar Explorer's Compass explorerscompass 1.19.2-1.3.0-forge DONE Manifest: NOSIGNATURE netherdepthsupgrade-3.0.0-1.19.2.jar Nether Depths Upgrade netherdepthsupgrade 3.0.0-1.19.2 DONE Manifest: NOSIGNATURE immersive-portals-2.3.5-mc1.19.2-forge.jar Immersive Portals immersive\_portals 2.3.5 DONE Manifest: NOSIGNATURE \[Universal\]Immersive+Structures-2.0.7a.jar Immersive Structure imst 2.0.7a DONE Manifest: NOSIGNATURE MissingWilds-forge-1.19-1.1.1.jar Missing Wilds missingwilds 0.0NONE DONE Manifest: NOSIGNATURE forge-1.19.2-43.2.11-universal.jar Forge forge 43.2.11 DONE Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 friendsandfoes-forge-mc1.19.2-1.8.2.jar Friends&Foes friendsandfoes 1.8.2 DONE Manifest: NOSIGNATURE DungeonsArise-1.19.2-2.1.54-release.jar When Dungeons Arise dungeons\_arise 2.1.54-1.19.2 DONE Manifest: NOSIGNATURE client-1.19.2-20220805.130853-srg.jar Minecraft minecraft 1.19.2 DONE Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f smoothchunk-1.19.1-2.0.jar Smoothchunk mod smoothchunk 1.19.1-2.0 DONE Manifest: NOSIGNATURE radon-0.8.2.jar Radon radon 0.8.2 DONE Manifest: NOSIGNATURE EnchantmentDescriptions-Forge-1.19.2-13.0.14.jar EnchantmentDescriptions enchdesc 13.0.14 DONE Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 TerraBlender-forge-1.19.2-2.0.1.136.jar TerraBlender terrablender [2.0.1.136](https://2.0.1.136)DONE Manifest: NOSIGNATURE moonlight-1.19.2-2.2.23-forge.jar Moonlight Library moonlight 1.19.2-2.2.23 DONE Manifest: NOSIGNATURE 1.19.2-robs\_floating\_islands-v1.jar Rob's Floating Islands robs\_floating\_islands 1.0.0 DONE Manifest: NOSIGNATURE RegionsUnexploredForge-0.4.1+1.19.2.jar Regions Unexplored regions\_unexplored 0.4.1 DONE Manifest: NOSIGNATURE Jade-1.19.1-forge-8.8.1.jar Jade jade 8.8.1 DONE Manifest: NOSIGNATURE majrusz-library-1.19.2-3.3.0.jar Majrusz Library mlib 3.3.0 DONE Manifest: NOSIGNATURE HopoBetterRuinedPortals-\[1.19-1.19.3\]-1.3.3.jar HopoBetterRuinedPortals hoporp 1.3.3 DONE Manifest: NOSIGNATURE inventorio-1.19-forge-1.8.7.jar Inventorio inventorio 1.8.7 DONE Manifest: NOSIGNATURE NethersDelight-1.19-3.0.jar Nether's Delight nethersdelight 1.19-3.0 DONE Manifest: NOSIGNATURE kffmod-3.11.0.jar Kotlin For Forge kotlinforforge 3.11.0 DONE Manifest: NOSIGNATURE notenoughanimations-forge-1.6.2-mc1.19.2.jar NotEnoughAnimations Mod notenoughanimations 1.6.2 DONE Manifest: NOSIGNATURE Iceberg-1.19.2-forge-1.1.4.jar Iceberg iceberg 1.1.4 DONE Manifest: NOSIGNATURE flywheel-forge-1.19.2-0.6.8.a.jar Flywheel flywheel 0.6.8.a DONE Manifest: NOSIGNATURE create-1.19.2-0.5.0.i.jar Create create 0.5.0.i DONE Manifest: NOSIGNATURE Steam\_Rails-1.19.2-1.1.1.jar Create: Steam 'n Rails railways 1.19.2-1.1.1 DONE Manifest: NOSIGNATURE brutalbosses-1.19.2-6.2.jar brutalbosses mod brutalbosses 1.19.2-6.2 DONE Manifest: NOSIGNATURE Xaeros\_Minimap\_23.4.3\_Forge\_1.19.1.jar Xaero's Minimap xaerominimap 23.4.3 DONE Manifest: NOSIGNATURE gravestone-1.19.2-1.0.1.jar Gravestone Mod gravestone 1.19.2-1.0.1 DONE Manifest: NOSIGNATURE AutoRegLib-1.8.2-55.jar AutoRegLib autoreglib 1.8.2-55 DONE Manifest: NOSIGNATURE Quark-3.4-400.jar Quark quark 3.4-400 DONE Manifest: NOSIGNATURE immersive\_paintings-0.6.0+1.19.2-forge.jar Immersive Paintings immersive\_paintings 0.6.0+1.19.2 DONE Manifest: NOSIGNATURE entityculling-forge-1.6.1-mc1.19.2.jar EntityCulling entityculling 1.6.1 DONE Manifest: NOSIGNATURE canary-mc1.19.2-0.2.4.jar Canary canary 0.2.4 DONE Manifest: NOSIGNATURE effective\_fg-1.3.4.jar Effective (Forge) effective\_fg 1.3.4 DONE Manifest: NOSIGNATURE FastFurnace-1.19.2-7.0.0.jar FastFurnace fastfurnace 7.0.0 DONE Manifest: NOSIGNATURE creeperoverhaul-2.0.9-forge.jar Creeper Overhaul creeperoverhaul 2.0.9 DONE Manifest: NOSIGNATURE ferritecore-5.0.3-forge.jar Ferrite Core ferritecore 5.0.3 DONE Manifest: 41:ce:50:66:d1:a0:05:ce:a1:0e:02:85:9b:46:64:e0:bf:2e:cf:60:30:9a:fe:0c:27:e0:63:66:9a:84:ce:8a PuzzlesLib-v4.4.0-1.19.2-Forge.jar Puzzles Lib puzzleslib 4.4.0 DONE Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a justzoom\_forge\_1.0.1-1\_MC\_1.19.jar Just Zoom justzoom 1.0.1 DONE Manifest: NOSIGNATURE CosmeticArmorReworked-1.19.2-v1a.jar CosmeticArmorReworked cosmeticarmorreworked 1.19.2-v1a DONE Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53 create\_enchantment\_industry-1.19.2-for-create-0.5.Create Enchantment Industry create\_enchantment\_industry 1.1.14 DONE Manifest: NOSIGNATURE Crash Report UUID: d18ee657-e87b-49fc-8cdd-9e583153da90 FML: 43.2 Forge: net.minecraftforge:43.2.11 Flywheel Backend: GL33 Instanced Arrays Suspected Mods: Minecraft (minecraft)
submitted by
Amorbius320 to
ModdedMinecraft [link] [comments]
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Good Smile Silent Hill 3: Robbie The Rabbit (pink Ver.) Nendoroid Action Figure, Multicolor | $94.53 | $105 | 9% off | New Lowest |
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Lego Star Wars Millennium Falcon 75257 Starship Construction Set, With Finn, Chewbacca, Lando Calrissian, Boolio, C-3po, R2-d2 And D-o, The Rise Of Skywalker Collection | $179.98 | $185 | 2% off | Lowest price $137.67 on 2021-11-27 |
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Pokemon Crown Zenith Pin Collection | $22.38 | $23 | 2% off | Lowest price $22.19 on 2023-5-23 |
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Pokemon Official Ultimate Battle Figure 10-pack - 2" Pikachu, 2" Charmander, 2" Squirtle, 2" Bulbasaur, 2" Eevee, 2" Jigglypuff, 3" Magikarp, 3" Haunter, 3" Jolteon, 4.5” Charizard (amazon Exclusive) | $47.49 | $57 | 16% off | Lowest price $42.98 on 2023-3-20 |
Pop Up Parade Street Fighter Series Shunrei Non-scale Plastic Pre-painted Complete Figure | $80.56 | $81 | 0% off | Lowest price $62.36 on 2023-5-20 |
Pop! Comics Teenage Mutant Ninja Turtles: Donatello Previews Exclusive Vinyl Figure | $17.56 | $20 | 12% off | Lowest price $15.41 on 2023-5-17 |
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Star Wars The Child Animatronic Edition 7.2-inch-tall Toy By Hasbro With Over 25 Sound & Motion Combinations, Toys For Kids Ages 4 & Up , Green, F1119 | $43.89 | $60 | 26% off | Lowest price $37.33 on 2021-11-13 |
*History is a beta feature, only goes back as far as I've been tracking this item, and may not be 100% accurate
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2023.05.29 21:19 yurahbom Want to know what yard tools I need to clear up the yard
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2023.05.29 20:54 Kroooooooo My humble little boutique collection
2023.05.29 20:43 Chronos96 Having a defeatist attitude helps nobody
I'm so fucking tired of seeing people talk about how helpless they are on here. There's another article about hitting a climate change threshold and all you see is "we're fucked or I'm to powerless weak or helpless to do anything" "Nothing will ever change"
Well...yeah if you tell yourself you're weak, worthless and ineffective that's exactly what's going to happen. Your beliefs and attitudes shape both your personal and objective reality. You have to believe something is possible before you can make it a reality. How you approach things matters; are you so fragile that if one person disagrees with you you'll shatter into a thousand little pieces or do you pick yourself back up and keep moving forward?
Look life is hard, almost everyone has had trauma in their lives or has.been in a shitty situation at some point and sometimes the entire deck really is stacked against you and it's not right and it's not fair but that's the reality of the situation and complaining about how unfair it is and continuing to do nothing about it doesn't do anything to address the issue. Thoughts and prayers are meaningless platitudes if you don't have the willpower to see your goals through
I'm not particularly religious but there was a story I heard a preacher tell once about a flood going on where a man climbs up to the roof of his house and another man comes by on a motor boat and offers him a ride and the man says" No I'm fine God will help me" The man leaves the water rises and he circles back.agian this time the water is up to the second floor and he asks the man on the roof again and again the man refuses. Finally the third time the water us up past the roof and the man is waist deep and the voat comes around the third time and again the man refuses "No no God will save me" The water rises and the man drowns to death. He gets to heaven and says "Why didn't you save me God?" And God says I offered you a boat three times and you refused.
Is the story forced? Sure but the point is you can't wait for a magical hand to come pick you up or the next coming of FDR to save you. You have to learn to help yourself.
Do you think when the U.S declared independence from Britain the British went "Oh okay that's cool have fun bro? FUCK. NO. It required a war to become free, it required murder because nobody in control ever gives up.their power willingly.
Carl von clausewitz- War is politics by any other means.
Sometimes poltical violence is necessary weather it was World War 2 or what's going on with the Ukrainians fighting for their very survival. Things aren't always wrapped in a near little bow.
Power, real power is the ability to choose your destiny and make decisions for yourself. Some smart ass might say it's a water wet statement but there are far more of the governed then there are the governors and while I don't agree with what happened on January 6th with the rioters if there was a lesson to be learned there that was it.
People talk about the system or the man and how it's corrupt but what most people don't understand is we are the system. We allow this whenever we continue to elect the same feckless people over and over and not hold them accountable. If everyone at your job made an agreement not to come to work the next day there's not a godamn thing your company could do about it. The IRS for example is 18 months behind because of the Turmp administration and even before that they still didn't have enough people to collect all the taxes.
Being a leader or a visionary means being brave enough to put yourself out there in the first place. It means challenging the status quo and traditions that those in power benefit from and have no incentive to change. Like JFK or Martin Luther King or any other transformative leader it means accepting the possibility that other may kill you for your beliefs and that's scary bit there are worse things than dying.
Society grows great when old men plant trees whose shade they'll never see.
Enough of this I'm a powerless victim mentality bullshit. You have power, use it.
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2023.05.29 20:24 Orphandestroyer98 Handle with Care 22
First Prev Next Memory transcript subject: Aioni, Nevok Student Date: [standardized human time] October 31st, 2136
Chris started his Xbox and picked this weird blocky game.
“Chris what is this game?” Chris turned his head to look at me.
“Oh it’s this old game called Minecraft, I’ll show you how to play it” he handed me a controller and started a new world.
“Alright so first thing we need to do is collect some wood” I spawned in the game and saw Chris’s character punching a tree.
“Alright I got the crafting table” I looked over to Chris’s side of the screen and he made multiple tools.
He then helped me make some tools and we started to collect more wood when I saw something.
“Oh hey Chris what’s that over there?” Chris looked over at my side of the screen.
“Oh that’s a village we can get some plants over there” me and Chris then ran towards the village.
We soon arrived and we saw a couple of crops that were planted and we took some of them. We soon left after going through the houses and the chests.
Chris made some wood planks and started to build a house.
“Looks like it’s turning to night time let’s place down our beds” me and Chris placed our beds next to each other.
I looked at Chris and he was blushing. My ears started to wag as he looked over to me.
“Oh your so cute you little fluffy bunny” he Scratched my head a bit and it was divine, I’ve loved the way he massaged my head, if I could I would have do this for many claws.
We both went into our beds and it turned back to day.
“Alright let’s put in some plants” Chris walked over to the coast near our house and used a hoe and a shovel to make some areas where can plant some crops.
“Alright so now what?” Chris looked over to me.
“We have some food to eat in the meantime while these grow” he then gave me multiple potato’s and carrots.
“Alright now we’re going to go mine” I followed Chris as we headed down a cavern. Chris spotted some stone with some black parts and started to mine it. I went ahead and started getting some cobblestone.
“Hang on wait a second” I looked up as Chris went over to his closet.
“It is cold in here” he pulled out this big blue hoodie and put it on. He looked so big in it, it was so cute. He sat back down next to me.
We played for a bit a longer and then we decided turn the game off.
“Kids food is ready!” We both looked at the door and got up. We both headed toward the table where I saw Lani and Vila.
We both sat down at the table and Lani brought out the food. Some starfruit and some cooked spring vines.
I took a bite of the starfruit and it was so juicy. I looked over to Chris and he was devouring the spring vines.
“So what are you two up to?” I looked over to Vila. She took a sip of a weird pink drink.
“We’ve been playing some games and I’ve been showing Aioni how to play them” Chris took a sip of a pink drink.
“Hey Chris what are you drinking?, it looks really good” Chris looked over to me as he was taking a chunk of the starfruit.
“Some strawberry lemonade do you want some” he moved the cup towards me. I picked up the cup and took a drink. By the heavens it was delicious. The flavor was something I’ve never tasted before in my life!
“It’s so good Chris!, can I get my own cup?” Lani nodded and I went over and poured myself a drink. I then went back to the table and sat down.
We are the rest of the meal and then headed back to Chris’s room.
“Hey Chris” Chris looked over to me as we both went under the covers of the bed.
“Yeah?” I pulled Chris’s hoodie up and went in. I poked my head out of the same hole Chris’s head was.
“Look at us we’re wearing the same hoodie!” Chris blushed and started to scratch my head. My made an embarrassing chittering noise as my ears wagged.
Chris grabbed a remote and turned the tv on, he then went ahead and put it on one of the main channels of Venlil Prime.
“What show is this?” We both looked at the tv.
“It’s the travelers” Chris looked down at me as he pet my ears.
“I think I actually heard about this, I’m pretty sure a couple people said it was like Doctor Who” now that I think about it, the shows are kind of similar.
I took a sip of some strawberry lemonade.
Chris yawned a bit and closed his eyes.
“I think I’m gonna take a quick rest” I looked at Chris and rested my head on his chest.
After a while we both fell asleep under the covers.
——— 5 hours later
I woke up and saw Chris was still sleeping. He looked so cute with his head against the pillow.
I looked up at the tv, it was some news report. Apparently there was a new human restaurant opening up nearby.
I looked back at Chris, he was still sleeping soundly. I decided to go back to resting on his chest.
A little bit later he woke up.
“Hey sleepyhead how was your dream” I patted Chris’s cheeks, his face was so cute.
“Very well beautiful” he gave me a little kiss on the head and I started making that embarrassing chittering noise again.
“Anyway what time is it?” He looked outside and saw it was storming out.
“Huh guess we can’t go on a walk in the park, want to play some more games?” I looked at Chris with interest.
“In a bit I wanna keep snuggling my loveable cutie” I rubbed my face against his and we went back under the covers.
We snuggled for about a quarter of a claw before we got up and headed towards the kitchen.
“Hey you two” Lani walked over to us and handed us some more strawberry lemonade.
“Thanks Ms Lani” we then headed back to Chris’s room and we both decided to watch some of the animals.
“Look at the little shrimp move around” Chris pointed at the blue crustacean zooming around the tank and into the plants.
“Look at the little fish” I watched as the catfish as Chris called it swam around in the tank eating some green stuff in the water.
We then went over to the blue death feigning beetle enclosure and watched as the beetles and the velvet ants wandered the enclosure.
“I thinks it’s about feeding time for these little guys” I watched as Chris put a slice of a vegetable and place into the enclosure. All of the little creatures went over and started eating.
“You know we could watch a nature documentary if you wanted” I looked over at Chris and nodded.
We then went over to the bed and put the covers over us and he put on the show.
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2023.05.29 19:59 suhiab1 [Store]Store of TI8/TI9/TI10/Nemestice/Aghanim's Diretide 2022 Collector's Cache
myprofile steam I am selling Ti8 and ti9 and ti10 Immortals and Collector's Cache
and not buying them. Buyer goes first, no exceptions unless you have a reputable rep
All conversations will be saved for safety and record. Steam Rep: Steam Reputation Buyers go first, add me now if interested for 30 days cooldown, make sure to leave a comment on my profile . 20% reserve fee required at the time of reserving cache sets. Immortal Treasure 2022
Hero | Immortal Treasure I - II 2022 | Price(USD) | Reserved/Sold |
Queen of Pain | Bloodfeather Finery | 55$ | 4 Sold!- 1 left |
Hoodwink | The Strings of Suradan Bundle | 35$ | 4 Sold!- 2 left |
Bristleback | Blastmitt Berserker Bundle | 4$ | |
Templar Assassin | Golden Seclusions of the Void | 4$ | 1 Sold |
Centaur Warrunner | Golden Infernal Cavalcade | 4$ | |
The Battle Pass Collection 2022
Ageless Heirlooms 2022
Hero | Ageless Heirlooms 2022 | Price(USD) | Reserved/Sold |
Mars | Wings of Imperium (Ultra Rare) | 15$ | |
Medusa | Jewels of Anamnes(sa (Very rare) | 5$ | |
Night Stalker | Twilight Legions (Rare) | 3$ | |
Diretide 2022 Collector's Cache II
Hero | Diretide 2022 Collector's Cache II | Price(USD) | Reserved/Sold |
Void Spirit | Sublime Equilibrium | 35$ | |
Anti Mage) | Brands of the Reaper | 25$ | |
Treant | Grudges of the Gallows Tree | 20$ | |
Phantom Assassin | Darkfeather Factioneer | 12$ | 1 Sold! |
Pudge | Cursed Cryptbreaker | 10$ | |
Legion Commander | Bird of Prey | 10$ | |
Night Stalker | Feasts of Forever | 8$ | |
Doom | Dawn of Darkness Foretold | 8$ | |
Techies | War Rig Eradicators | 8$ | 2 Sold! |
Huskar | Sacred Chamber Guardian | 8$ | |
Vengeful Spirit | Acrimonies of Obsession | 8$ | |
Ogre Magi | Freeboot Fortunes | 8$ | |
Clinkz | Withering Pain | 8$ | |
Alchemist | Darkbrew´s Transgression | 8$ | |
Brewmaster | The Wilding Tiger | 8$ | |
Oracle | Transcendent Path | 8$ | |
Silencer | Grand Suppressor | 6$ | |
Diretide 2022 Collector's Cache I
Hero | Diretide 2022 Collector's Cache | Price(USD) | Reserved/Sold |
Primal Beast | Dark Behemoth (VERY RARE) | 45$ | 3 Sold! |
Invoker | Angel of Vex (Rare) | 25$ | 1 Sold! |
MARCI | Blue Horizons (Rare) | 20$ | 3 Sold! |
Hoodwink | Shadowleaf Insurgent | 10$ | 3 Sold! |
Spectre | Spoils of the Shadowveil | 10$ | 1 Sold! |
Faceless Void | Chines of the Inquisitor | 10$ | |
Ursa | Trophies of the Hallowed Hunt | 10$ | |
Riki | Scarlet Subversion | 10$ | |
Terrorblade | Forgotten Station | 10$ | |
Monkey King | Champion of the Fire Lotus | 10$ | |
Snapfire | Whippersnapper | 10$ | 3 Sold! |
Chen | Hounds of obsession | 8$ | |
Clockwerk | Seadog’s Stash | 8$ | 1 Sold! |
Phoenix | Crimson Dawn | 8$ | |
Undying | Dirge Amplifier | 10$ | |
Witch Doctor | Deathstitch Shaman | 8$ | |
Dawnbreaker | Starlorn Adjudicator | 10$ | 4 Sold! |
Aghanim's 2021 Collector's Cache
Nemestice 2021 Collector's Cache
Collector Cache Sets 2020 1 + 2
Collector Cache Sets 2019
Hero | The International 2019 | Price (CSGO keys) | Reserved/Sold |
Necrophos | Fowl Omen | 20$ | 4 Sold |
Disruptor | Defender of Ruin | 15$ | 3 Sold |
Pudge | Dapper Disguise | 15$ | 2 Sold |
Warlock | Tribal Pathways | 5$ | 1 Sold |
Clockwerk | Directive of the Sunbound | 10$ | 2 Sold |
Bloodseeker | Fury of the Bloodforge | 20$ | 4 Sold |
Broodmother | Automaton Antiquity | 10$ | 2 sold |
Wraith King | Grim Destiny | 12$ | 2 sold |
Tusk | Distinguished Expeditionary | 12$ | 2 Sold |
Venomancer | Verdant Predator | 15$ | 4 Sold |
Batrider | Prized Acquisitions | 8$ | 2 Sold |
Abaddon | Echoes of the Everblack | 10$ | 4 Sold |
Chen | Priest of the Proudsilver Clan | 6$ | 2 Sold! |
Huskar | Pursuit of the Ember Demons | 15$ | 7 Sold- 1 left |
Oracle | Riddle of the Hierophant | 10$ | 4 Sold |
GrimStroke | Paean of the Ink Dragon | 10$ | 3 Sold |
Tidehunter | Poacher's Bane | 12$ | 2 Sold |
Undying | Curse of the Creeping Vine | 10$ | 2 Sold |
Enigma | The Arts of Mortal Deception | 6$ | 1 Sold |
Dazzle | Forbidden Medicine | 12$ | 6 Sold |
Collector Cache[1] + [2] Sets
The International 2018 | Price (CSGO keys) | Reserved/Sold |
Stonemarch Sovereign [Wraith King] | 20$ | 3 Sold - 1left |
Cruelties of the Spiral Bore [Magnus] | 25$ | 4 Sold - 1left |
Pattern of the Silken Queen [Broodmother] | 5$ | 1 sold |
Shimmer of the Anointed [Nyx] | 8$ | 3 Sold! |
Molokau Stalker [Venomancer] | 10$ | 3 Sold- 1left |
Pillar of the Fractured Citadel [Spirit Breaker] | 10$ | 1 Sold |
Primer of the Sapper's Guile [Techies] | 10$ | 2 Sold - 1left |
Loaded Prospects [Brewmaster] | 5$ | 4 Sold |
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2023.05.29 19:56 trirod01 Milwaukee vs Ego for outdoor power collection?
I already have a decent collection of M18 tools for use around the house. But now I’m looking for a battery powered leaf blower, chainsaw and trimmer. I already have gas versions of all of these but there’s plenty of times where it would be a lot easier just to use a battery version for lighter duty work. It seems like I can get all 3 for around $700 in either brand, with 2 batteries. I like the idea of Ego’s 56v architecture (presumably their 5Ah battery that comes with their chainsaw will run a lot longer than Milwaukee’s 6Ah battery that I was including in my pricing comparison above). But of course it would be easier to stick with Milwaukee for everything - I would have extra spare batteries and no need to plug in another charger.
Ego gets better reviews in Consumer Reports but Milwaukee still does OK there. Thoughts?
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MilwaukeeTool [link] [comments]
2023.05.29 19:41 PromisedLandSeeker16 Sprout House proudly announces the SPROUT CUP! An all-new Pikmin 2 1v1 tournament... with 20 CUSTOM MAPS! Signups NOW OPEN!
Hello everyone, we're back again! We are Sprout House, a community dedicated to Pikmin tournaments. We've been running tourneys open to anyone and everyone since July 2020, and this is our newest yet!
This is a Pikmin 2 2-Player Battle 1v1 tournament, but it's not the VS mode you're used to! Our official Sprout Cup Hack replaces the existing maps with 20 all-new custom ones! Additionally, there are numerous balance changes to ensure a fair throwdown, from being able to carry your own marble to the removal of egg sprays to Pikmin-on-Pikmin fights being deterministic rather than RNG-based!
The maps feature all-new game-changing additions, such as mini marbles that award a full marble each time you collect 5, a purple marble on some maps that instantly wins the round when collected but is slow to carry, a special marble that you carry to your OPPONENT's onion on some maps, various new obstacles and hazards such as bridges, seesaw blocks and even the Waterwraith... and a timer to keep the pressure on!
There will be fixtures published at the beginning of each week. Matches will usually be on weekends. If your fixture doesn't work for you, you can ask for it to be moved to another time and/or date. Participants will be matched against each other in a double-elimination bracket tree. Win your match to advance up the ranks, but you'll have a second chance (or maybe more) if you lose! We have dedicated hosts in North America and Europe, who will handle all the multiplayer stuff on their end - just join the Parsec and soon enough you'll get straight to the action! We also have a tech support on hand to assess any problems you may have setting up.
To participate, you will need Parsec (a FREE program that lets you remotely access another person's computer) and a decent internet connection. We also
strongly recommend a controller.
You do NOT need the game or the hack, but you are welcome to try it out yourself if you want.
Whether you're interested in participating or just want to watch, join our Discord server HERE -
https://discord.gg/8rubGFkQVA The Discord is where we do everything - it's where the matches happen and where you can get involved with our community. We upload recordings of our matches, with all the boring bits in between rounds edited out, to our YouTube channel. Our matches have insightful and entertaining live commentary, and for each round everyone gets to vote on the maps the participants will play!
The tournament starts on June 5th, so don't miss out! Got any questions? Ask them in the Discord or comment down below!
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2023.05.29 19:34 personlolb Hits don't register
Sometimes wheever I try hitting an object (usually a zonai device) either with a weapon or an arrow it simply doesn't work. I've also tried shooting dragons with arrows but they just disappear whenever they touch the object.
FYI: TOTK 1.1.2, I'm on high gpu accuracy, I have most of the cheats from
NXCheats enabled, and I'm using dynamic fps 1.5.1 with static 60fps from
HolographicWings.
submitted by
personlolb to
NewYuzuPiracy [link] [comments]
2023.05.29 19:32 blueloveTH Open Source Python interpreter in 1 file for game scripting
pocketpy is a lightweight(~10000 LOC) Python interpreter for game scripting, built on C++17 with STL.
It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance. pkpy is extremely easy to embed via a single header file pocketpy.h, without external dependencies. You can
try it on your browser.
After 3 months developing, we have arrived the first stable version v1.0.0. There are a lot of new features, bug fix and performance improvement, which makes pkpy better serve as a game scripting language.
Previous post is
here.
Improved Performance
In v1.0.0, pkpy is completely faster than cpython 3.8. Here is a benchmark result of the current commit on Linux.
Benchmark files are located in
benchmarks/. In the best case, pkpy is
4x faster than cpython.
Testing directory: benchmarks/ > benchmarks/fib.py cpython: 0.695462s (100%) pocketpy: 0.606675s (87.23%) > benchmarks/loop_0.py cpython: 0.315025s (100%) pocketpy: 0.177018s (56.19%) > benchmarks/loop_1.py cpython: 0.568521s (100%) pocketpy: 0.319714s (56.24%) > benchmarks/loop_2.py cpython: 0.802686s (100%) pocketpy: 0.426311s (53.11%) > benchmarks/loop_3.py cpython: 3.040100s (100%) pocketpy: 1.748905s (57.53%) > benchmarks/primes.py cpython: 6.566063s (100%) pocketpy: 5.314596s (80.94%) > benchmarks/recursive.py cpython: 0.020200s (100%) pocketpy: 0.004595s (22.75%) > benchmarks/simple.py cpython: 0.375262s (100%) pocketpy: 0.283474s (75.54%) > benchmarks/sort.py cpython: 0.327771s (100%) pocketpy: 0.242722s (74.05%) > benchmarks/sum.py cpython: 0.020165s (100%) pocketpy: 0.004495s (22.29%) ALL TESTS PASSED
Improved Documents
We have added basic references and tutorials. They are much complete than before. (But still not enough)
See
https://pocketpy.dev/.
Lua Style C-APIs
For users who compiles pkpy into a static or dynamic library, v1.0.0 exports a new set of C APIs, which are based on virtual stack operations. Those who are familiar with lua will find them easy to use. However, C++ APIs are always preferred when available.
See
https://pocketpy.dev/luac-api/introduction/.
Built-in Vector Library
linalg module was added. It provides vec2, vec3 and mat3x3 types with a set of math operations, which are extremely useful for 2D games.
See
https://pocketpy.dev/modules/linalg/.
Built-in Easing Library
easing module was added. It provides 30 easing functions which are useful for animations.
See
https://pocketpy.dev/modules/easing/.
New Built-in Modules
These modules are newly added in v1.0.0.
- heapq
- base64
- collections
- bisect
- requests (experimental)
os and math modules are improved.
Dict and Set Comprehension
v0.9.3 only supports list comprehension. In v1.0.0, dict and set comprehension are implemented.
Yield Expression
Both yield and yield from are implemented. yield from x is equivalent to the following code.
def yield_from(x): x = iter(x) x = next(x) while x is not StopIteration: yield x x = next(x)
3rd Argument for Slicing
v0.9.3 only supports seq[start:end] syntax for slicing. In v1.0.0, seq[start:end:step] is also supported.
a = "Hello, World!" assert a[::-1] == "!dlroW ,olleH" assert a[::2] == "Hlo ol!" assert a[2:5:2] == "lo" assert a[5:2:-1] == ",ol" assert a[5:2:-2] == ",l" b = list(a) assert b == ['H', 'e', 'l', 'l', 'o', ',', ' ', 'W', 'o', 'r', 'l', 'd', '!'] assert b[::-1] == ['!', 'd', 'l', 'r', 'o', 'W', ' ', ',', 'o', 'l', 'l', 'e', 'H'] assert b[::2] == ['H', 'l', 'o', ' ', 'o', 'l', '!'] assert b[2:5:2] == ['l', 'o'] assert b[5:2:-1] == [',', 'o', 'l'] assert b[5:2:-2] == [',', 'l']
Import Modules from File
With PK_ENABLE_OS, the import statement will search for modules in the working directory if not found in the built-in modules. You can also provide a hook by calling set_read_file_cwd to customize the behavior.
Increment Statement
++i and --j statements are introduced. They are equivalent to i+=1 and j-=1 when i and j are simple named int variables. But they are much faster.
See
https://pocketpy.dev/features/incdec/.
Improved Format String
F-String now supports more format specifiers, including d, f, s, < and >.
a = 10 assert f'{a}' == '10' assert f'{a:>10}' == ' 10' assert f'{a:<10}' == '10 ' assert f'{a:<10.2f}' == '10.00 ' assert f'{a:>10.2f}' == ' 10.00' assert f'{a:3d}' == ' 10' assert f'{a:10d}' == ' 10' assert f'{a:1d}' == '10' assert f'{a:010}' == '0000000010' assert f'{a:010d}' == '0000000010' assert f'{a:010f}' == '010.000000' assert f'{a:010.2f}' == '0000010.00' b = '123' assert f'{b:10}' == '123 ' assert f'{b:>10}' == ' 123' assert f'{b:1}' == '123' assert f'{b:10s}' == '123 ' obj = object() obj.b = '123' assert f'{obj.b:10}' == '123 ' assert f'{obj.b:>10}' == ' 123' assert f'{obj.b:1}' == '123' assert f'{obj.b:10s}' == '123 '
bytes Class
bytes class is implemented and open function now supports binary mode.
dict Attribute
You can access the __dict__ attribute of a class instance in python now. It returns a readonly mappingproxy object.
Give
my repo a star if you like it :)
submitted by
blueloveTH to
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